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<blockquote data-quote="Warunsun" data-source="post: 6453892" data-attributes="member: 6688054"><p>Greetings.</p><p></p><p>I am doing some thinking about the benefits of certain affiliations I am writing up for my upcoming <em>Free City of Greyhawk</em> campaign. I am interested in what people have thought about NPC Spellcasting Services and how much to charge. I consider this a worthy Rank 1 benefit for an Affiliation/Faction.</p><p></p><p>One example is here: <a href="http://media.wizards.com/downloads/dnd/ADVLeague_PlayerGuide_TODv1_print.pdf" target="_blank">http://media.wizards.com/downloads/dnd/ADVLeague_PlayerGuide_TODv1_print.pdf</a></p><p>They charge 90 GP for <em>remove curse</em> and 450 GP for <em>greater restoration</em>. Anyone know how they came up with these prices or were they probably just gut choices? What are you going to be doing in your campaign? I imagine these things shouldn't come up too quickly in a game but I do want to have some idea to put down in my campaign packet for my players.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Warunsun, post: 6453892, member: 6688054"] Greetings. I am doing some thinking about the benefits of certain affiliations I am writing up for my upcoming [I]Free City of Greyhawk[/I] campaign. I am interested in what people have thought about NPC Spellcasting Services and how much to charge. I consider this a worthy Rank 1 benefit for an Affiliation/Faction. One example is here: [url]http://media.wizards.com/downloads/dnd/ADVLeague_PlayerGuide_TODv1_print.pdf[/url] They charge 90 GP for [I]remove curse[/I] and 450 GP for [I]greater restoration[/I]. Anyone know how they came up with these prices or were they probably just gut choices? What are you going to be doing in your campaign? I imagine these things shouldn't come up too quickly in a game but I do want to have some idea to put down in my campaign packet for my players. Thanks. [/QUOTE]
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