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<blockquote data-quote="steeldragons" data-source="post: 6474970" data-attributes="member: 92511"><p>Knowing that Healing Potions are for sale at 50gp, I would probably just wing it with something like this:</p><p></p><p>Scroll Scribing: 50gp for/per 1st level spell, +50gp per spell level (per spell) over 1st. Getting a scroll(s) of 3 2nd level spells would be 100gp (50 x 2[nd level]) x 3 = 300 gp.</p><p></p><p>Casting Spells, directly: 100gp +50gp per spell level over 1st.</p><p> </p><p>"Rituals": 100gp + double material cost + 50 gp per spell level being cast.</p><p></p><p>Any Necromancy: as per spell/scroll/ritual X [times] 3-10 (depending on the spell effect).</p><p></p><p>Prices are [can be] halved for clerics/temples of a deity that would benefit/espouse such pursuits, e.g. Going to a cleric/temple of a life/healing deity for healing or a knowledge/lore/history/magic deity for divinations/magical inspection, going to a death (or life, though not necessarily "healing") deity to return someone from the dead , etc...</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6474970, member: 92511"] Knowing that Healing Potions are for sale at 50gp, I would probably just wing it with something like this: Scroll Scribing: 50gp for/per 1st level spell, +50gp per spell level (per spell) over 1st. Getting a scroll(s) of 3 2nd level spells would be 100gp (50 x 2[nd level]) x 3 = 300 gp. Casting Spells, directly: 100gp +50gp per spell level over 1st. "Rituals": 100gp + double material cost + 50 gp per spell level being cast. Any Necromancy: as per spell/scroll/ritual X [times] 3-10 (depending on the spell effect). Prices are [can be] halved for clerics/temples of a deity that would benefit/espouse such pursuits, e.g. Going to a cleric/temple of a life/healing deity for healing or a knowledge/lore/history/magic deity for divinations/magical inspection, going to a death (or life, though not necessarily "healing") deity to return someone from the dead , etc... [/QUOTE]
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