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General Tabletop Discussion
*Dungeons & Dragons
NPCs, and the poverty of the core books
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<blockquote data-quote="Lanefan" data-source="post: 9746274" data-attributes="member: 29398"><p>No. Quite the opposite, in fact.</p><p></p><p>Drow, not being a PC-playable option, might very well have inherent abilities that non-Drow don't have e.g. better dark vision, better ability to move over poor terrain underground, etc.</p><p></p><p>But the moment they start casting arcane spells they're using the same system everyone else is; analagous to the moment you start driving a car you're using the same road system as everyone else. And while Drow may very well have developed different and heretofore unseen spells, once the PCs find and decipher and successfully study their spellbooks those spells become available for the PCs to cast as well.</p><p></p><p>Yes, exactly. If a class exists and isn't ties to a specific species or culture (mostly seen as Cleric variants among different monster cultures), it's in theory PC-available; in practice there's some non-adventuring classes that would be <em>extremely</em> dull and boring to play - you sit in town while everyone else goes adventuring - but you still can if you really really want to.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9746274, member: 29398"] No. Quite the opposite, in fact. Drow, not being a PC-playable option, might very well have inherent abilities that non-Drow don't have e.g. better dark vision, better ability to move over poor terrain underground, etc. But the moment they start casting arcane spells they're using the same system everyone else is; analagous to the moment you start driving a car you're using the same road system as everyone else. And while Drow may very well have developed different and heretofore unseen spells, once the PCs find and decipher and successfully study their spellbooks those spells become available for the PCs to cast as well. Yes, exactly. If a class exists and isn't ties to a specific species or culture (mostly seen as Cleric variants among different monster cultures), it's in theory PC-available; in practice there's some non-adventuring classes that would be [I]extremely[/I] dull and boring to play - you sit in town while everyone else goes adventuring - but you still can if you really really want to. [/QUOTE]
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NPCs, and the poverty of the core books
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