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NPCs, and the poverty of the core books
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<blockquote data-quote="ECMO3" data-source="post: 9749687" data-attributes="member: 7030563"><p>Yes you can, especially because of the floor at 0 hps. Almost all parties with a healer will ouspec enemy damage with the new healing spells.</p><p></p><p>For example, a Young Red Dragon's Breath does 56 damage on a failed save or 28 damage on a made save or failed save with resistance and 14 damage on a made save with resistance (about half of PCs are probably going to be resistant) and he is rarely going to be able to do that more than twice in a combat.</p><p></p><p>A 5th level Cleric can heal ~30 damage to a single ally twice with their 3rd level slots, ~20 3 times with their second level slots and ~12 with their 1st level slots four times. That is around 170 points of healing and it is not counting Divine Spark, Subclass abilities, potions (which are now a bonus action) or any other PCs helping out at all and it also is before we consider the Dragon Breath can't take anyone below 0. And this would be a High Difficulty fight.</p><p></p><p>As an alternative the Cleric can use their 3rd level slots to heal 9 damage to everyone in the party as a bonus action and that wizard who is at 0hps gets a whole 9 hps healing from it, while the Wizard at 0 caught in Dragon Breath takes no damage at all.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9749687, member: 7030563"] Yes you can, especially because of the floor at 0 hps. Almost all parties with a healer will ouspec enemy damage with the new healing spells. For example, a Young Red Dragon's Breath does 56 damage on a failed save or 28 damage on a made save or failed save with resistance and 14 damage on a made save with resistance (about half of PCs are probably going to be resistant) and he is rarely going to be able to do that more than twice in a combat. A 5th level Cleric can heal ~30 damage to a single ally twice with their 3rd level slots, ~20 3 times with their second level slots and ~12 with their 1st level slots four times. That is around 170 points of healing and it is not counting Divine Spark, Subclass abilities, potions (which are now a bonus action) or any other PCs helping out at all and it also is before we consider the Dragon Breath can't take anyone below 0. And this would be a High Difficulty fight. As an alternative the Cleric can use their 3rd level slots to heal 9 damage to everyone in the party as a bonus action and that wizard who is at 0hps gets a whole 9 hps healing from it, while the Wizard at 0 caught in Dragon Breath takes no damage at all. [/QUOTE]
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