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<blockquote data-quote="MarauderX" data-source="post: 4612158" data-attributes="member: 9990"><p>I have also done the same. I used 3 NPCs (Fighter & 2 rogues) at 6th level that was to keep a 6th level party of 5 busy keeping each other alive. The original idea was to have all 3 bear down on one PC, trying to drop one at a time. However, the party decided to have only 3 of their number at the encounter (wizard, warlock, cleric). I changed their strategy to be a bit more blundering, switching targets often to spread the damage around, but they ended up doing the same - spreading damage and not controlling them well. The PCs lost, and they were ransomed in the next session.</p><p></p><p>My advice would be to plan to use one daily and one encounter power for each. That way there is no time for you to hem and haw with deciding what to use. Since they are only going to be around for one encounter you may as well have them unload all they have as fast as they can. That also makes it easier and faster for you, as doing so might put the party on the defensive. They may think the encounter is too tough for them, with suddenly the NPCs all unloading daily/encounter powers, but it makes your job easier as the combat evolves.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 4612158, member: 9990"] I have also done the same. I used 3 NPCs (Fighter & 2 rogues) at 6th level that was to keep a 6th level party of 5 busy keeping each other alive. The original idea was to have all 3 bear down on one PC, trying to drop one at a time. However, the party decided to have only 3 of their number at the encounter (wizard, warlock, cleric). I changed their strategy to be a bit more blundering, switching targets often to spread the damage around, but they ended up doing the same - spreading damage and not controlling them well. The PCs lost, and they were ransomed in the next session. My advice would be to plan to use one daily and one encounter power for each. That way there is no time for you to hem and haw with deciding what to use. Since they are only going to be around for one encounter you may as well have them unload all they have as fast as they can. That also makes it easier and faster for you, as doing so might put the party on the defensive. They may think the encounter is too tough for them, with suddenly the NPCs all unloading daily/encounter powers, but it makes your job easier as the combat evolves. [/QUOTE]
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