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General Tabletop Discussion
*Dungeons & Dragons
NPCs/Monsters being able to use PC classes.
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<blockquote data-quote="DEFCON 1" data-source="post: 6213653" data-attributes="member: 7006"><p>This is one of those side cases where I think WotC just needs to rely on the common sense of their DMs who want this, rather than spending way too much time, space, and energy to create and try to balance a system themselves.</p><p></p><p>If you are a DM that wants to add paladin levels to an orc... you can do it right now. You create a paladin of whatever level you want, add in a couple abilities from the orc MM entry that are racially oriented, and you're done. Or if you want to add barbarian levels to a grey ooze... you create a barbarian of whatever level you want, then overlay it with all the stuff the grey ooze does while adjusting some numbers here and there.</p><p></p><p>But it's up to the DM to use his or her own common sense to determine whether the new creature is "balanced" for the fight or interaction they are intending it for (if they indeed even care about that.) This can be done with every creature entry. You merge a PC and a monster together and write everything down. You just have to be comfortable enough as a DM that your Frankenstein creation is not vetted as being "100% accurate" according to whatever behind-the-scenes math WotC uses to create their own monsters.</p><p></p><p>But then again, who cares? None of the players know or care what the underlying math is and whether your leveled up monster conforms to it... all they care is that the monster works. So if this kind of thing matters to you as a DM (and I suspect you are in the minority when it comes to needing it)... be comfortable just making this stuff up as you go, rather than expecting WotC to provide a system for you. You don't need WotC to do that. You can create these monsters fine on your own.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6213653, member: 7006"] This is one of those side cases where I think WotC just needs to rely on the common sense of their DMs who want this, rather than spending way too much time, space, and energy to create and try to balance a system themselves. If you are a DM that wants to add paladin levels to an orc... you can do it right now. You create a paladin of whatever level you want, add in a couple abilities from the orc MM entry that are racially oriented, and you're done. Or if you want to add barbarian levels to a grey ooze... you create a barbarian of whatever level you want, then overlay it with all the stuff the grey ooze does while adjusting some numbers here and there. But it's up to the DM to use his or her own common sense to determine whether the new creature is "balanced" for the fight or interaction they are intending it for (if they indeed even care about that.) This can be done with every creature entry. You merge a PC and a monster together and write everything down. You just have to be comfortable enough as a DM that your Frankenstein creation is not vetted as being "100% accurate" according to whatever behind-the-scenes math WotC uses to create their own monsters. But then again, who cares? None of the players know or care what the underlying math is and whether your leveled up monster conforms to it... all they care is that the monster works. So if this kind of thing matters to you as a DM (and I suspect you are in the minority when it comes to needing it)... be comfortable just making this stuff up as you go, rather than expecting WotC to provide a system for you. You don't need WotC to do that. You can create these monsters fine on your own. [/QUOTE]
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