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NPCs: Stat Blocks or Backgrounds
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<blockquote data-quote="Voadam" data-source="post: 3127900" data-attributes="member: 2209"><p>As a GM tool I want ready done stat blocks I can grab.</p><p></p><p>I come up with NPC concepts on the fly in my games all the time, stat blocks when combat happens are more useful.</p><p></p><p>For example from my dwarven veangance game:</p><p></p><p>Tiefling madam: polite to customers, domineering to her staff.</p><p></p><p>Tiefling "masseuse": chatty and bubbly, always gossips negatively about others, focuses greedily on bad details of any story.</p><p></p><p>Duergar psywarrior mercykiller investigator: abrasive jerk, makes threats as he checks things out.</p><p></p><p>Tielfling swashbuckler warrior: just rescued by party, worried about war, has some useful info about secret ways of city.</p><p></p><p>Tiefling city guide from hotel: shady character, very knowledgeable about markets and entertainment and gathering some undercity info, corrupt and out for a buck from rich outsiders.</p><p></p><p>Faust wererat swarm summoner: hired to cause a distraction, scared out of his wits when captured and threatened by duergar with torture</p><p></p><p>Tiefling bureaucrat: She is catty and out for a bribe, likes playing with male emotions</p><p></p><p>Fire Giant Smith: brutish dismissive, laughs at others misfortune, boastful</p><p></p><p>Duergar apprentice smithmage: arrogant, boastful, dismissive, condescending of others, proud</p><p></p><p>Efreeti merchant: works angles, likes tales, schmoozes, boastful about race's past glories, secretly worried about the mess he's in with bad arms deals and losing his cool over it, handling things not as well anymore.</p><p></p><p>I had a wererat shifter stats I modified for the faust that went well and got two tiefling stats of the npc wiki and used a bod standard MM efreeti stats, but would have been a bit of a problem if the party picked a fight with the psychic warrior or the madam.</p><p></p><p>NPC stat block resources like the NPC wiki are great for me.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3127900, member: 2209"] As a GM tool I want ready done stat blocks I can grab. I come up with NPC concepts on the fly in my games all the time, stat blocks when combat happens are more useful. For example from my dwarven veangance game: Tiefling madam: polite to customers, domineering to her staff. Tiefling "masseuse": chatty and bubbly, always gossips negatively about others, focuses greedily on bad details of any story. Duergar psywarrior mercykiller investigator: abrasive jerk, makes threats as he checks things out. Tielfling swashbuckler warrior: just rescued by party, worried about war, has some useful info about secret ways of city. Tiefling city guide from hotel: shady character, very knowledgeable about markets and entertainment and gathering some undercity info, corrupt and out for a buck from rich outsiders. Faust wererat swarm summoner: hired to cause a distraction, scared out of his wits when captured and threatened by duergar with torture Tiefling bureaucrat: She is catty and out for a bribe, likes playing with male emotions Fire Giant Smith: brutish dismissive, laughs at others misfortune, boastful Duergar apprentice smithmage: arrogant, boastful, dismissive, condescending of others, proud Efreeti merchant: works angles, likes tales, schmoozes, boastful about race's past glories, secretly worried about the mess he's in with bad arms deals and losing his cool over it, handling things not as well anymore. I had a wererat shifter stats I modified for the faust that went well and got two tiefling stats of the npc wiki and used a bod standard MM efreeti stats, but would have been a bit of a problem if the party picked a fight with the psychic warrior or the madam. NPC stat block resources like the NPC wiki are great for me. [/QUOTE]
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