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*Dungeons & Dragons
NPCs With Class Levels?
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<blockquote data-quote="Celebrim" data-source="post: 6116829" data-attributes="member: 4937"><p>I would tend to argue that a 6HD humanoid fighter is a 'celebrated combatant' by default, and most systems expect that not only will 6 HD monsters that attack with weapons have a bonus to hit and damage (1e certainly did, consistantly noting such monsters effective strength in their description or else specifying a flat unjustified bonus), but modern systems will also expect him as a celebrated combatant to have 1-2 extraordinary abilities of some sort where by he shows off this prowess in a less abstract manner. Further, these assumptions will generally be built implicitly into the challenge system, so that if a 6HD monster lacks them or any of the other things expected to be part of the package, the estimation of challenge will be off because the PCs - having such bonuses - grow in power exponentially in a way that mere description of HD won't account for.</p><p></p><p>You can certainly elimenate the need for such expectations, but it probably means either that the Duke is expected to be 8HD (rather than 6) as a suitable challenge and that his damage will scale with HD in some fashion independently of the weapon he is colored as using, or else that the players are expected to lack such things advantages themselves.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6116829, member: 4937"] I would tend to argue that a 6HD humanoid fighter is a 'celebrated combatant' by default, and most systems expect that not only will 6 HD monsters that attack with weapons have a bonus to hit and damage (1e certainly did, consistantly noting such monsters effective strength in their description or else specifying a flat unjustified bonus), but modern systems will also expect him as a celebrated combatant to have 1-2 extraordinary abilities of some sort where by he shows off this prowess in a less abstract manner. Further, these assumptions will generally be built implicitly into the challenge system, so that if a 6HD monster lacks them or any of the other things expected to be part of the package, the estimation of challenge will be off because the PCs - having such bonuses - grow in power exponentially in a way that mere description of HD won't account for. You can certainly elimenate the need for such expectations, but it probably means either that the Duke is expected to be 8HD (rather than 6) as a suitable challenge and that his damage will scale with HD in some fashion independently of the weapon he is colored as using, or else that the players are expected to lack such things advantages themselves. [/QUOTE]
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