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<blockquote data-quote="hellrazor111" data-source="post: 3748159" data-attributes="member: 51823"><p>NPCs I've made- for use by anyone</p><p></p><p>comments are welcome</p><p></p><p>[sblock=were-tiger rogue]</p><p>Natural Lycanthrope</p><p>LA+3</p><p>Rogue lvl3</p><p>AL:NG</p><p>Humanoid(shapechanger)</p><p>eyes:yellow</p><p>hair: orange</p><p>damage reduction: 10/silver</p><p>base attack bonus: 7</p><p>Languages: Tiger, Common</p><p></p><p>Stats:</p><p>[sblock=human]</p><p>size:med</p><p>str15(+2)</p><p>dex15(+2)</p><p>con18(+4)</p><p>int12(+1)</p><p>wis12(+1)</p><p>cha8(-1)</p><p>init:6</p><p>fort10 ref10 will4</p><p>HP:61 AC:17(+2nat,+2dex,+3armor) touch:14 flaf-footed:15</p><p>speed:30ft</p><p>grapple:9(7base+2str)</p><p>[/sblock]</p><p></p><p>[sblock=shapechanged]</p><p>size:large</p><p>str27(+8)</p><p>dex19(+4)</p><p>con25(+7)</p><p>int12(+1)</p><p>wis12(+1)</p><p>cha8(-1)</p><p>init:8(4dex+4misc)</p><p>HP:74 AC:18(-1size,+4dex,+5nat) touch:13 flat-footed:13</p><p>fort:13 ref:12 will:4</p><p>speed:40ft</p><p>grapple:16(7base+8str+1size)</p><p>[/sblock]</p><p></p><p>[sblock=Skills]</p><p>(skillmod,abilitymod,ranks,misc,ACpen)</p><p>Balance15,2,9,4</p><p>Climb7,2,5</p><p>EscapeArtist8,2,6</p><p>Hide15,2,9,4</p><p>Intimidate3,-1,4</p><p>Listen12,1,9,2</p><p>MoveSliently15,2,9,4</p><p>Search7,1,6</p><p>Spot12,1,9,2[/sblock]</p><p></p><p>[sblock=Feats]</p><p>Alertness</p><p>Iron Will</p><p>Improved Nat. Weapon(bite)</p><p>Improved Nat. Weapon(claw)</p><p>Two-Weapon Fighting</p><p>Weapon Proficency(short sword)</p><p>Throw Anything</p><p>[/sblock]</p><p></p><p>[sblock=Special Abilities]</p><p>Low Light Vision</p><p>Scent</p><p>Tiger Empathy</p><p>Alternate Form</p><p>Evasion</p><p>Trapsense</p><p>Sneak Attack+2d6</p><p>trap sense+1</p><p>[/sblock]</p><p></p><p>[sblock=Equipment]</p><p>Weapons:</p><p>Bite 1d8+3(tiger/hybrid forms only)</p><p>Clawx2 2d6+7(tiger hybrid forms only)</p><p>Short Sword+1 1d8+1 critx2</p><p>Short Sword+1 1d8+1 critx2</p><p></p><p>Armor:</p><p>Studded Leather type:light </p><p>ACbonus+3 MaxDex+5 </p><p>ArmorCheckPen-1 SpellFailure15%</p><p>Weight20lb Speed30ft</p><p></p><p>Gear</p><p>Masterwork Thieves Kit</p><p>Grappling Hook</p><p>Tent</p><p>Bedroll</p><p>Whetstone</p><p>Small Mirror</p><p>Caltrops</p><p>Map Case</p><p>Rope, Hemp50ft</p><p>Pot, Iron</p><p>Spyglass</p><p>Vial, Acidx2</p><p>Chain</p><p>[/sblock][/sblock]</p><p></p><p>[sblock=possessed ninja] </p><p>Alignment: Neutral (evil tendencys)</p><p>Eyes: Green D.V.: 120ft </p><p>Will:3 Fort:4 Ref:7</p><p>HP: 10 AC: 16 </p><p>Race:Human(possessed)</p><p>Class: Ninja lvl1</p><p>Languages: Common, abyssal</p><p> </p><p>Stats:</p><p>Str: 16</p><p>Dex: 20</p><p>Con: 18</p><p>Int: 12</p><p>Wis: 14</p><p>Cha: 12</p><p> </p><p>[sblock=Skills]</p><p>(skillmod,abilitymod,ranks,misc)</p><p>Bluff5,1,4 (8 when communicating without language)</p><p>Read Lips6,2,4</p><p>Jump7,3,4</p><p>Listen6,2,4</p><p>Move silently9,5,4</p><p>Slight of hand9,5,4</p><p>[/sblock]</p><p> </p><p>[sblock=Equipment]</p><p>Weapons:</p><p>Katana 1d10 crit19-20x2</p><p>Katana 1d10 crit19-20x2</p><p></p><p>Armor:</p><p>None</p><p></p><p>Gear</p><p>Black face/head wrap</p><p>Black Boots </p><p>Black Gloves</p><p>Red Clothes</p><p>Shuriken x3</p><p>Caltrops x3</p><p>[/sblock]</p><p> </p><p>[sblock=Feats]</p><p>IMPROVED UNARMED STRIKE(class feat) 1d6</p><p> </p><p>AMBIDEXTROUS [General]</p><p>You are both right- and left-handed.</p><p>Prerequisites: Two hands and Dexterity 18, first level</p><p>Benefit: You use your right and left hands with equal skill. You receive a +2 bonus to Sleight of Hand checks, and attack penalties to your offhand attacks are reduced by 4 (to a minimum penalty of –2). </p><p> </p><p>UNSHAKABLE [General]</p><p>You have a sturdy heart.</p><p>Benefit: You receive a +1 bonus to all Will saves and cannot become shaken.</p><p> </p><p>EXOTIC WEAPON PROFICIENCY (Katana)</p><p> </p><p>TWO WEAPON FIGHTING</p><p>[/sblock]</p><p>[sblock=SPECIAL]</p><p>Sneak attack (1d6)</p><p>Ki-Powers: A ninja has Ki-points equal to ½ his ninja level (rounded down) plus his wisdom modifier (if any). The Ninja uses these Ki-powers to create magical effects of stealth and mobility. </p><p>A ninja's Ki powers are Ghost step, Ki-Dodge, Ghost Strike, Greater Ki Dodge, and Ghost Walk. These powers are described below. </p><p></p><p>Ghost Step: Starting at level 2, a ninja can spend one daily ki-point to become invisible for 1 round. Using this ability is a swift action that does not provoke an attack of opportunity. At tenth level she can become ethereal instead of invisible, ninja's choice. </p><p></p><p>Ki Dodge: At 6th level and higher, a ninja can spend one daily Ki-point to cause an attack against her to miss when it might otherwise hit. When activated, the ninja's outline shifts and wavers, granting concealment (20% miss chance) against all attacks for one round. Using this is a swift action that does not provoke attacks of opportunity. This and greater ki dodge's effects are negated by true seeing, but not see invisibility. </p><p></p><p>Greater Ki Dodge: At 18th level, Ki dodge grants total concealment (50% miss chance).</p><p></p><p>Ghost strike: At 8th level and higher, a ninja can spend a daily ki-point to strike an incorporeal or ethereal creature as if they were corporeal. This can also be used in reverse when she becomes ethereal using ghost step. Activation of ghost strike is a move action that does not provoke an attack of opportunity and effects the next attack made by a ninja so long as that attack takes place before the end of her next turn. </p><p>Ghost Walk: At 20th level, a ninja can spend 2 ki points to enter the ethereal plane for an extended period of time. This ability functions as the ethereal jaunt spell with a cater level equal to the ninja class levels.</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="hellrazor111, post: 3748159, member: 51823"] NPCs I've made- for use by anyone comments are welcome [sblock=were-tiger rogue] Natural Lycanthrope LA+3 Rogue lvl3 AL:NG Humanoid(shapechanger) eyes:yellow hair: orange damage reduction: 10/silver base attack bonus: 7 Languages: Tiger, Common Stats: [sblock=human] size:med str15(+2) dex15(+2) con18(+4) int12(+1) wis12(+1) cha8(-1) init:6 fort10 ref10 will4 HP:61 AC:17(+2nat,+2dex,+3armor) touch:14 flaf-footed:15 speed:30ft grapple:9(7base+2str) [/sblock] [sblock=shapechanged] size:large str27(+8) dex19(+4) con25(+7) int12(+1) wis12(+1) cha8(-1) init:8(4dex+4misc) HP:74 AC:18(-1size,+4dex,+5nat) touch:13 flat-footed:13 fort:13 ref:12 will:4 speed:40ft grapple:16(7base+8str+1size) [/sblock] [sblock=Skills] (skillmod,abilitymod,ranks,misc,ACpen) Balance15,2,9,4 Climb7,2,5 EscapeArtist8,2,6 Hide15,2,9,4 Intimidate3,-1,4 Listen12,1,9,2 MoveSliently15,2,9,4 Search7,1,6 Spot12,1,9,2[/sblock] [sblock=Feats] Alertness Iron Will Improved Nat. Weapon(bite) Improved Nat. Weapon(claw) Two-Weapon Fighting Weapon Proficency(short sword) Throw Anything [/sblock] [sblock=Special Abilities] Low Light Vision Scent Tiger Empathy Alternate Form Evasion Trapsense Sneak Attack+2d6 trap sense+1 [/sblock] [sblock=Equipment] Weapons: Bite 1d8+3(tiger/hybrid forms only) Clawx2 2d6+7(tiger hybrid forms only) Short Sword+1 1d8+1 critx2 Short Sword+1 1d8+1 critx2 Armor: Studded Leather type:light ACbonus+3 MaxDex+5 ArmorCheckPen-1 SpellFailure15% Weight20lb Speed30ft Gear Masterwork Thieves Kit Grappling Hook Tent Bedroll Whetstone Small Mirror Caltrops Map Case Rope, Hemp50ft Pot, Iron Spyglass Vial, Acidx2 Chain [/sblock][/sblock] [sblock=possessed ninja] Alignment: Neutral (evil tendencys) Eyes: Green D.V.: 120ft Will:3 Fort:4 Ref:7 HP: 10 AC: 16 Race:Human(possessed) Class: Ninja lvl1 Languages: Common, abyssal Stats: Str: 16 Dex: 20 Con: 18 Int: 12 Wis: 14 Cha: 12 [sblock=Skills] (skillmod,abilitymod,ranks,misc) Bluff5,1,4 (8 when communicating without language) Read Lips6,2,4 Jump7,3,4 Listen6,2,4 Move silently9,5,4 Slight of hand9,5,4 [/sblock] [sblock=Equipment] Weapons: Katana 1d10 crit19-20x2 Katana 1d10 crit19-20x2 Armor: None Gear Black face/head wrap Black Boots Black Gloves Red Clothes Shuriken x3 Caltrops x3 [/sblock] [sblock=Feats] IMPROVED UNARMED STRIKE(class feat) 1d6 AMBIDEXTROUS [General] You are both right- and left-handed. Prerequisites: Two hands and Dexterity 18, first level Benefit: You use your right and left hands with equal skill. You receive a +2 bonus to Sleight of Hand checks, and attack penalties to your offhand attacks are reduced by 4 (to a minimum penalty of –2). UNSHAKABLE [General] You have a sturdy heart. Benefit: You receive a +1 bonus to all Will saves and cannot become shaken. EXOTIC WEAPON PROFICIENCY (Katana) TWO WEAPON FIGHTING [/sblock] [sblock=SPECIAL] Sneak attack (1d6) Ki-Powers: A ninja has Ki-points equal to ½ his ninja level (rounded down) plus his wisdom modifier (if any). The Ninja uses these Ki-powers to create magical effects of stealth and mobility. A ninja's Ki powers are Ghost step, Ki-Dodge, Ghost Strike, Greater Ki Dodge, and Ghost Walk. These powers are described below. Ghost Step: Starting at level 2, a ninja can spend one daily ki-point to become invisible for 1 round. Using this ability is a swift action that does not provoke an attack of opportunity. At tenth level she can become ethereal instead of invisible, ninja's choice. Ki Dodge: At 6th level and higher, a ninja can spend one daily Ki-point to cause an attack against her to miss when it might otherwise hit. When activated, the ninja's outline shifts and wavers, granting concealment (20% miss chance) against all attacks for one round. Using this is a swift action that does not provoke attacks of opportunity. This and greater ki dodge's effects are negated by true seeing, but not see invisibility. Greater Ki Dodge: At 18th level, Ki dodge grants total concealment (50% miss chance). Ghost strike: At 8th level and higher, a ninja can spend a daily ki-point to strike an incorporeal or ethereal creature as if they were corporeal. This can also be used in reverse when she becomes ethereal using ghost step. Activation of ghost strike is a move action that does not provoke an attack of opportunity and effects the next attack made by a ninja so long as that attack takes place before the end of her next turn. Ghost Walk: At 20th level, a ninja can spend 2 ki points to enter the ethereal plane for an extended period of time. This ability functions as the ethereal jaunt spell with a cater level equal to the ninja class levels. [/sblock][/sblock] [/QUOTE]
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