Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
NP's: How play them?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blacksheepcomedy" data-source="post: 5865982" data-attributes="member: 6691868"><p>I am making an NPC for the storyline and to help my boys figure out how the mechanics play out. I plan on using it to nudge them in the right direction in battle mostly. It is a Dragonborn/warlord designed to be a supportive role, that is why I choose those two combos. When I see them really grasping the game I'll have him leave the group for whatever reason I think is going to fit a story later. I started building it like a full PC. For one I am lacking a five player team at the moment and two I feel they will need a little intervention.</p><p></p><p>My question is this: Should i play him like a PC or should I be playing it under NPC rules? Instead of having his bonus be 1/2 level + mods + other mods, should I play it with just a standard mod like +6? Should I have it have no second wind and healing surges or should I just go all out and play it as if it were apart of the party. </p><p></p><p>I will not cheat with it nor will I save it should it come under great harm but I feel it can be a great tool without using divine intervention. What do you all think?</p><p></p><p>Also, is there a basic quick way to bring in NPC's into a game for encounters without taking the time to build an entire character? What is the basic info I need to just have on hand should things go to battle. I want the first few sessions be town adventures until they get to second level. Then the real adventure begins.</p></blockquote><p></p>
[QUOTE="Blacksheepcomedy, post: 5865982, member: 6691868"] I am making an NPC for the storyline and to help my boys figure out how the mechanics play out. I plan on using it to nudge them in the right direction in battle mostly. It is a Dragonborn/warlord designed to be a supportive role, that is why I choose those two combos. When I see them really grasping the game I'll have him leave the group for whatever reason I think is going to fit a story later. I started building it like a full PC. For one I am lacking a five player team at the moment and two I feel they will need a little intervention. My question is this: Should i play him like a PC or should I be playing it under NPC rules? Instead of having his bonus be 1/2 level + mods + other mods, should I play it with just a standard mod like +6? Should I have it have no second wind and healing surges or should I just go all out and play it as if it were apart of the party. I will not cheat with it nor will I save it should it come under great harm but I feel it can be a great tool without using divine intervention. What do you all think? Also, is there a basic quick way to bring in NPC's into a game for encounters without taking the time to build an entire character? What is the basic info I need to just have on hand should things go to battle. I want the first few sessions be town adventures until they get to second level. Then the real adventure begins. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
NP's: How play them?
Top