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*Pathfinder & Starfinder
[NSFW] Exotic Terrains - Paragon Level
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<blockquote data-quote="malcolm_n" data-source="post: 4871655" data-attributes="member: 63154"><p>First, the paragon mind nettle</p><p></p><p><strong><span style="color: DarkRed">Mind Nettle [Paragon] level 15 Hazard</span></strong></p><p> <strong><span style="color: DarkRed"></span></strong><span style="color: DarkRed"><span style="color: White"><em>This dangerous vine tears at body and mind.</em></span></span></p><p> <span style="color: DarkRed"><span style="color: White"><strong>Space:</strong> burst 1, 2, or 3</span></span></p><p> <span style="color: DarkRed"><span style="color: White"><strong>Effect:</strong> The area is difficult terrain. Creatures that start their turn in the mind nettle treat all creatures as enemies until the end of their next turn and attack the nearest creature if able during each turn.</span></span></p><p><span style="color: DarkRed"><span style="color: White"></span></span></p><p><span style="color: DarkRed"><span style="color: White"></span></span>and now for something we hope you'll really enjoy (hehe)</p><p><strong><span style="color: DarkRed"></span></strong></p><p><strong><span style="color: DarkRed">Power Vault level 16 Hazard</span></strong></p><p> <strong><span style="color: DarkRed"></span></strong><span style="color: DarkRed"><span style="color: White"><em>As you enter the seemingly empty space, your training becomes a distant memory and you feel a need to remain where you are.</em></span></span></p><p> <span style="color: DarkRed"><span style="color: White"><strong>Special:</strong> A power vault is essentially an invisible cage. It can be spotted at DC 25 perception. An arcana check of the same DC reveals its purpose. The vault has no effect on characters lower than level 11 or monsters.</span></span></p><p><span style="color: DarkRed"><span style="color: White"><strong>Space:</strong> 1 square</span></span></p><p><span style="color: DarkRed"><span style="color: White"><strong>Target:</strong> One creature entering the space.</span></span></p><p><span style="color: DarkRed"><span style="color: White"><strong>Attack:</strong> +26 vs. Will</span></span></p><p><span style="color: DarkRed"><span style="color: White"><strong>Hit:</strong> The target is immobilized (save ends). While the target remains in the power vault square, it gains no benefit from its paragon path features and cannot use paragon path powers.</span></span></p><p><span style="color: DarkRed"><span style="color: White"></span></span></p><p>Paragon-level creatures, especially those in charge of a dungeon, will sometimes place power vaults in places where they would expect an adventurer to feel safest during an encounter. The vault is designed to remove the hero's understanding of anything other than basic combat which ultimately will give the villain a reasonable advantage.</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 4871655, member: 63154"] First, the paragon mind nettle [B][COLOR=DarkRed]Mind Nettle [Paragon] level 15 Hazard [/COLOR][/B][COLOR=DarkRed][COLOR=White][I]This dangerous vine tears at body and mind.[/I] [B]Space:[/B] burst 1, 2, or 3 [B]Effect:[/B] The area is difficult terrain. Creatures that start their turn in the mind nettle treat all creatures as enemies until the end of their next turn and attack the nearest creature if able during each turn. [/COLOR][/COLOR]and now for something we hope you'll really enjoy (hehe) [B][COLOR=DarkRed] Power Vault level 16 Hazard [/COLOR][/B][COLOR=DarkRed][COLOR=White][I]As you enter the seemingly empty space, your training becomes a distant memory and you feel a need to remain where you are.[/I] [B]Special:[/B] A power vault is essentially an invisible cage. It can be spotted at DC 25 perception. An arcana check of the same DC reveals its purpose. The vault has no effect on characters lower than level 11 or monsters. [B]Space:[/B] 1 square [B]Target:[/B] One creature entering the space. [B]Attack:[/B] +26 vs. Will [B]Hit:[/B] The target is immobilized (save ends). While the target remains in the power vault square, it gains no benefit from its paragon path features and cannot use paragon path powers. [/COLOR][/COLOR] Paragon-level creatures, especially those in charge of a dungeon, will sometimes place power vaults in places where they would expect an adventurer to feel safest during an encounter. The vault is designed to remove the hero's understanding of anything other than basic combat which ultimately will give the villain a reasonable advantage. [/QUOTE]
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[NSFW] Exotic Terrains - Paragon Level
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