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<blockquote data-quote="Chaldfont" data-source="post: 2844253" data-attributes="member: 1472"><p>Wildshape/Polymorph is so annoying. Its probably one of the coolest things a magic-based character can do. Who wouldn't want to be able to transform into other creatures!? But it takes soooooo much bookwork. Our party druid/master of many forms just picked like one or two forms and made up the stats ahead of time because it was such a pain to do on the fly. But how much more fun would we have had if he felt comfortable just changing into any animal at any time?</p><p></p><p>No matter how they write up the rules governing this ability, there will always be some chump min/maxer who games the system. Stop changing the rules and just make shapechanging fun again.</p><p></p><p>Another one we quit using much was improved invisibility. Its very hard to do with miniatures and keep everyone honest. Either you mark the mini as invisible, but everyone still knows where it is, or you keep it hidden and slow the game down trying to keep track of it. Plus, any combats involving arcane spellcasters broke down as both sides tried to dispel/purge the invisibility effect. And talk about a frustrating and annoying fight if one side does not have a way to defeat the invisibility!</p></blockquote><p></p>
[QUOTE="Chaldfont, post: 2844253, member: 1472"] Wildshape/Polymorph is so annoying. Its probably one of the coolest things a magic-based character can do. Who wouldn't want to be able to transform into other creatures!? But it takes soooooo much bookwork. Our party druid/master of many forms just picked like one or two forms and made up the stats ahead of time because it was such a pain to do on the fly. But how much more fun would we have had if he felt comfortable just changing into any animal at any time? No matter how they write up the rules governing this ability, there will always be some chump min/maxer who games the system. Stop changing the rules and just make shapechanging fun again. Another one we quit using much was improved invisibility. Its very hard to do with miniatures and keep everyone honest. Either you mark the mini as invisible, but everyone still knows where it is, or you keep it hidden and slow the game down trying to keep track of it. Plus, any combats involving arcane spellcasters broke down as both sides tried to dispel/purge the invisibility effect. And talk about a frustrating and annoying fight if one side does not have a way to defeat the invisibility! [/QUOTE]
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