Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Number and Types of Buildings in RPG Communities
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="annadobritt" data-source="post: 42007" data-attributes="member: 801"><p>I've been working on a couple of projects that have to do with communities (cities, towns, villages, hamlets) and have a question maybe someone can answer. </p><p></p><p>Does anyone know of a source that gives how many buildings are in a community compared to the population? Also, what would be the percentage of a non-adult population? </p><p></p><p>I know that some buildings served as both a residence and a business, and other buildings would hold a number of families and individuals, but trying to figure this out is driving me nuts! </p><p></p><p>I already know about the Medieval Demographics spreadsheets that are out there. </p><p></p><p>So if anyone knows of a source please let me know. </p><p></p><p></p><p>Now, here's what I came up with:</p><p></p><p></p><p>After two nights of mind-boggline and brain-draining work, I came up with the following to determine the numbers and types of buildings in a community and how to divide up the population between them. The small city of Naorlat is what I'm using for the population number. </p><p></p><p>First I found the followinginformation in the Harper Collins Atlas of World History: </p><p></p><p>Córdoba 814ad </p><p></p><p>Population approx. 500,000 </p><p>471 mosques </p><p>213,077 houses for workers and traders </p><p>60,000 residences for officials and courtiers </p><p>80,455 shops </p><p></p><p>Divide 354,003 by 500,000 to get 71%. I use the 71% to figure out how many buildings there should be based on the population. </p><p></p><p>Types of Buildings: </p><p></p><p>60% Houses and farms, orchards, etc. </p><p>23% Shops and Businesses </p><p>14% Nobles and Officials residences </p><p>3% Temples, shrines, arenas, barracks, etc </p><p></p><p>43% of population lives in houses </p><p>26% of population lives on farms, etc </p><p>15% of population lives in manors, mansions, etc </p><p>13% of population lives above or behind businesses </p><p>3% of population lives in temples, guilds, universities, barracks, etc. </p><p></p><p>The following numbers come from the Naorlat population of 7215 (small city) </p><p></p><p># of Buildings </p><p></p><p>3073 Houses and farms </p><p>1178 Shops and Businesses </p><p>717 Mansions and Manors </p><p>154 Temples, shrines, guilds, barracks, etc. </p><p></p><p>Population breakdown for buildings </p><p></p><p>3103 of population lives in houses </p><p>1876 of population lives on farms, etc </p><p>1082 of population lives in manors, mansions </p><p>938 of population lives above or behind businesses </p><p>216 of population lives in temples, guilds, universities, barracks etc. </p><p></p><p>Does anyone think these are believable numbers for communites in RPGs? </p><p></p><p>Anna M. Dobritt </p><p>FFN Staff </p><p>Freelance Cartographer</p></blockquote><p></p>
[QUOTE="annadobritt, post: 42007, member: 801"] I've been working on a couple of projects that have to do with communities (cities, towns, villages, hamlets) and have a question maybe someone can answer. Does anyone know of a source that gives how many buildings are in a community compared to the population? Also, what would be the percentage of a non-adult population? I know that some buildings served as both a residence and a business, and other buildings would hold a number of families and individuals, but trying to figure this out is driving me nuts! I already know about the Medieval Demographics spreadsheets that are out there. So if anyone knows of a source please let me know. Now, here's what I came up with: After two nights of mind-boggline and brain-draining work, I came up with the following to determine the numbers and types of buildings in a community and how to divide up the population between them. The small city of Naorlat is what I'm using for the population number. First I found the followinginformation in the Harper Collins Atlas of World History: Córdoba 814ad Population approx. 500,000 471 mosques 213,077 houses for workers and traders 60,000 residences for officials and courtiers 80,455 shops Divide 354,003 by 500,000 to get 71%. I use the 71% to figure out how many buildings there should be based on the population. Types of Buildings: 60% Houses and farms, orchards, etc. 23% Shops and Businesses 14% Nobles and Officials residences 3% Temples, shrines, arenas, barracks, etc 43% of population lives in houses 26% of population lives on farms, etc 15% of population lives in manors, mansions, etc 13% of population lives above or behind businesses 3% of population lives in temples, guilds, universities, barracks, etc. The following numbers come from the Naorlat population of 7215 (small city) # of Buildings 3073 Houses and farms 1178 Shops and Businesses 717 Mansions and Manors 154 Temples, shrines, guilds, barracks, etc. Population breakdown for buildings 3103 of population lives in houses 1876 of population lives on farms, etc 1082 of population lives in manors, mansions 938 of population lives above or behind businesses 216 of population lives in temples, guilds, universities, barracks etc. Does anyone think these are believable numbers for communites in RPGs? Anna M. Dobritt FFN Staff Freelance Cartographer [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Number and Types of Buildings in RPG Communities
Top