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General Tabletop Discussion
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Number of attacks/round
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<blockquote data-quote="Ravellion" data-source="post: 894723" data-attributes="member: 538"><p>I think it is:</p><p>a) unnecessary</p><p>b) unbalanced</p><p>c) a bookkeeping nightmare, with way too many dice rolled per character</p><p>d) unfair for non humanoids with low dex (Dragons for instance would only get 5 attacks as opposed to their current possible six)</p><p>e) greatly increase randomness in combat, with everyone making 6 to 14 attacks, simply hoping for a natural 20 to incease the chances of hitting.</p><p>f) Greatly reduce survival chances of low level PCs.</p><p>g) Put too much emphasis on the full attack on low level, making movement mostly moot.</p><p></p><p>In short, I don't think you should do it.</p></blockquote><p></p>
[QUOTE="Ravellion, post: 894723, member: 538"] I think it is: a) unnecessary b) unbalanced c) a bookkeeping nightmare, with way too many dice rolled per character d) unfair for non humanoids with low dex (Dragons for instance would only get 5 attacks as opposed to their current possible six) e) greatly increase randomness in combat, with everyone making 6 to 14 attacks, simply hoping for a natural 20 to incease the chances of hitting. f) Greatly reduce survival chances of low level PCs. g) Put too much emphasis on the full attack on low level, making movement mostly moot. In short, I don't think you should do it. [/QUOTE]
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Number of attacks/round
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