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<blockquote data-quote="Festivus" data-source="post: 4770980" data-attributes="member: 34532"><p>Yah, I see this a lot. I love pointing out that it's all done for them at the bottom of the card... only need to look... and the reaction of "Oh wow, that's really helpful." They forget by the next session again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>The one that gets me is when they announce an attack roll, but don't tell what it's against. </p><p> </p><p>Player: "I roll a 17, does that hit?"</p><p>Me: "Against what?"</p><p>Player: "The monster, umm, kobold A"</p><p>Me: "Against what defense? AC? Reflex?"</p><p>Player: "Oh, Will. So does it hit?"</p><p> </p><p>I still have to condition players even after almost a year of playing. It's one of those hard to remember things I guess.</p></blockquote><p></p>
[QUOTE="Festivus, post: 4770980, member: 34532"] Yah, I see this a lot. I love pointing out that it's all done for them at the bottom of the card... only need to look... and the reaction of "Oh wow, that's really helpful." They forget by the next session again :) The one that gets me is when they announce an attack roll, but don't tell what it's against. Player: "I roll a 17, does that hit?" Me: "Against what?" Player: "The monster, umm, kobold A" Me: "Against what defense? AC? Reflex?" Player: "Oh, Will. So does it hit?" I still have to condition players even after almost a year of playing. It's one of those hard to remember things I guess. [/QUOTE]
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