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<blockquote data-quote="darkcyril" data-source="post: 6129561" data-attributes="member: 6746034"><p>Have you actually read any of the material that Monte has offered on the mechanics and play style? The mechanics are unlike anything I have ever seen in an RPG. They're simple, but there's a lot of substance to them including a good deal of resource management. And the idea behind GM Intrusion is an absolutely fantastic way for a GM to keep a focused story in his sessions while still rewarding the PCs for "playing the game."</p><p></p><p>Personally, I can't wait for the book to be in my grubby little hands. I pledged the instant I saw the Kickstarter and have been following the development ever since. And the peeks we've gotten at Christopher West's cartography for the 9th World have been nothing short of jaw dropping.</p></blockquote><p></p>
[QUOTE="darkcyril, post: 6129561, member: 6746034"] Have you actually read any of the material that Monte has offered on the mechanics and play style? The mechanics are unlike anything I have ever seen in an RPG. They're simple, but there's a lot of substance to them including a good deal of resource management. And the idea behind GM Intrusion is an absolutely fantastic way for a GM to keep a focused story in his sessions while still rewarding the PCs for "playing the game." Personally, I can't wait for the book to be in my grubby little hands. I pledged the instant I saw the Kickstarter and have been following the development ever since. And the peeks we've gotten at Christopher West's cartography for the 9th World have been nothing short of jaw dropping. [/QUOTE]
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