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Numenera?
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<blockquote data-quote="Aldarc" data-source="post: 7939840" data-attributes="member: 5142"><p><strong>"Numenera 2" Materials </strong></p><ul> <li data-xf-list-type="ul"><em>Discovery:</em> essentially the reworked Numenera 1 rulebook</li> <li data-xf-list-type="ul"><em>Destiny: </em>the deutero-companion for Discovery, with the new Arkus, Delve, and Wright types and rules about communities, crafting, and salvaging</li> <li data-xf-list-type="ul"><em>Players' Guide:</em> the materials from Discovery and Destiny that essentially cover character creation and Tier 1 of play. Players have to consult Discovery and Destiny for tiers 2-6.</li> <li data-xf-list-type="ul">Priests of the Aeons</li> <li data-xf-list-type="ul">Bestiary 3</li> </ul><p></p><p><strong>Relevant Material from "Numenera 1" </strong></p><p>Technically everything from the prior stuff is still compatible, though some some has been quietly dropped (see types in Character Options 2 supplement). I would hold off on buying any of the Character Options 1 and 2. I believe that some of those materials has been reprinted/updated in Discovery, Destiny, and Priests of the Aeons.</p><ul> <li data-xf-list-type="ul"><em>Ninth World Guidebook</em></li> <li data-xf-list-type="ul"><em>Bestiaries 1-2</em></li> <li data-xf-list-type="ul"><em>Technology Compendium: Sir Arthour's Guide to the Numenera </em></li> <li data-xf-list-type="ul"><em>Jade Colossus </em></li> <li data-xf-list-type="ul"><em>Torment: Tides of Numenera:</em> There may be some redundant material, but I would buy if you are interested in the region around the video game.</li> <li data-xf-list-type="ul"><em>Adventures:</em> any and all adventures are still good and compatible (as far as I am aware)</li> <li data-xf-list-type="ul"><em>Into the X (Deep, Night, Outside):</em> I am less sure about the redundancy with this series and Numenera 2 materials. But I also don't recall these books having much character options, if any, as I think that they were more focused on locations </li> </ul></blockquote><p></p>
[QUOTE="Aldarc, post: 7939840, member: 5142"] [B]"Numenera 2" Materials [/B] [LIST] [*][I]Discovery:[/I] essentially the reworked Numenera 1 rulebook [*][I]Destiny: [/I]the deutero-companion for Discovery, with the new Arkus, Delve, and Wright types and rules about communities, crafting, and salvaging [*][I]Players' Guide:[/I] the materials from Discovery and Destiny that essentially cover character creation and Tier 1 of play. Players have to consult Discovery and Destiny for tiers 2-6. [*]Priests of the Aeons [*]Bestiary 3 [/LIST] [B]Relevant Material from "Numenera 1" [/B] Technically everything from the prior stuff is still compatible, though some some has been quietly dropped (see types in Character Options 2 supplement). I would hold off on buying any of the Character Options 1 and 2. I believe that some of those materials has been reprinted/updated in Discovery, Destiny, and Priests of the Aeons. [LIST] [*][I]Ninth World Guidebook[/I] [*][I]Bestiaries 1-2[/I] [*][I]Technology Compendium: Sir Arthour's Guide to the Numenera [/I] [*][I]Jade Colossus [/I] [*][I]Torment: Tides of Numenera:[/I] There may be some redundant material, but I would buy if you are interested in the region around the video game. [*][I]Adventures:[/I] any and all adventures are still good and compatible (as far as I am aware) [*][I]Into the X (Deep, Night, Outside):[/I] I am less sure about the redundancy with this series and Numenera 2 materials. But I also don't recall these books having much character options, if any, as I think that they were more focused on locations [/LIST] [/QUOTE]
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