Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Geek Talk & Media
NWN 1 ideal charcter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orius" data-source="post: 4185193" data-attributes="member: 8863"><p>Well, first are you using just NWN, or are you using Hordes of the Underdark as well (included in the Platinum and Diamond editions)? That makes a difference, since HotU adds epic builds. There are different builds depending on whether you're going 20 or 40 levels.</p><p></p><p>Also, WRT to HotU is the issue of prestige classes. There are a few prestige classes in Shadows of Undrentide (available in the Gold, Platinum, and Diamond editions), these are Arcane Archer, Assassin, Blackguard, Shadowdancer, and Harper Scout, IIRC. HotU adds more, Champion of Torm (Divine Champion), Weapon Master, Shifter, Dwarven Defender, Pale Master, and Red Dragon Disciple, I might be forgetting one or two. Anyway, all the 3.0 DMG PrCs except Loremaster are in the the first two expanions, along with some 3.0 splat classes and 2 FRCS ones.</p><p></p><p>Most of the rules are about the same, there's a few different feats and skills, and domains are a bit stripped down from the pnp rules.</p><p></p><p>Also, you can only have a maximum of three classes, so keep that in mind when planning a build. Many builds actively take advantage of "dipping", you know taking a single level of a class just for the level 1 advantages. Some online persistant worlds restrict that sort of thing, but you're probably not worried about that.</p><p></p><p>If you're just starting out, a fighter build can be decent. I often like a fighter/rogue/weapon master build when I'm playing a new module. What you do is take a rogue level at level 2 and then every 5th level thereafter to level 17 or 37 (depending on whether or not you can go epic). Dump 5 ranks into Tumble when you do this because you get a +1 AC for every 5 ranks of Tumble. The game lets you save skill ranks each level because it doesn't handle half-ranks in cross-class skills. Another good rogue skill to invest in in these levels is UMD. In addition, use the Knockdown/Improved Knockdown feats (which are good feats for pretty much any fighter build), when the enemy is prone, you'll get Sneak Attack damage from your rogue levels.</p><p></p><p>Ranger builds aren't all that powerful in the game, especially in epic games. I've enjoyed a ranger/rogue/shadowdancer build that's pretty good. It's built to abuse Hide in Plain Sight which is good with sneak attack damage. I go with 21 ranger levels for Bane of Enemies, 1 level of SD for the Hide in Plain Sight, and the rest rogue for the skills, Improved Evasion, and sneak attack damage.</p><p></p><p>CoDzilla can rule in NWN. A cleric/Champion of Torm build with the right domains (Strength and Time are good for Divine Power, Haste, and a few other buffs) can be a good melee beast. With druid, one of the big killer epic builds is a druid/shifter with Dragon Shape, and a monk level tacked on for Wis bonus to AC and Improved Unarmed Combat.</p><p></p><p>I suggest you take a look at the Bioware forums for the game if they're still active. There's lots of build advice there.</p></blockquote><p></p>
[QUOTE="Orius, post: 4185193, member: 8863"] Well, first are you using just NWN, or are you using Hordes of the Underdark as well (included in the Platinum and Diamond editions)? That makes a difference, since HotU adds epic builds. There are different builds depending on whether you're going 20 or 40 levels. Also, WRT to HotU is the issue of prestige classes. There are a few prestige classes in Shadows of Undrentide (available in the Gold, Platinum, and Diamond editions), these are Arcane Archer, Assassin, Blackguard, Shadowdancer, and Harper Scout, IIRC. HotU adds more, Champion of Torm (Divine Champion), Weapon Master, Shifter, Dwarven Defender, Pale Master, and Red Dragon Disciple, I might be forgetting one or two. Anyway, all the 3.0 DMG PrCs except Loremaster are in the the first two expanions, along with some 3.0 splat classes and 2 FRCS ones. Most of the rules are about the same, there's a few different feats and skills, and domains are a bit stripped down from the pnp rules. Also, you can only have a maximum of three classes, so keep that in mind when planning a build. Many builds actively take advantage of "dipping", you know taking a single level of a class just for the level 1 advantages. Some online persistant worlds restrict that sort of thing, but you're probably not worried about that. If you're just starting out, a fighter build can be decent. I often like a fighter/rogue/weapon master build when I'm playing a new module. What you do is take a rogue level at level 2 and then every 5th level thereafter to level 17 or 37 (depending on whether or not you can go epic). Dump 5 ranks into Tumble when you do this because you get a +1 AC for every 5 ranks of Tumble. The game lets you save skill ranks each level because it doesn't handle half-ranks in cross-class skills. Another good rogue skill to invest in in these levels is UMD. In addition, use the Knockdown/Improved Knockdown feats (which are good feats for pretty much any fighter build), when the enemy is prone, you'll get Sneak Attack damage from your rogue levels. Ranger builds aren't all that powerful in the game, especially in epic games. I've enjoyed a ranger/rogue/shadowdancer build that's pretty good. It's built to abuse Hide in Plain Sight which is good with sneak attack damage. I go with 21 ranger levels for Bane of Enemies, 1 level of SD for the Hide in Plain Sight, and the rest rogue for the skills, Improved Evasion, and sneak attack damage. CoDzilla can rule in NWN. A cleric/Champion of Torm build with the right domains (Strength and Time are good for Divine Power, Haste, and a few other buffs) can be a good melee beast. With druid, one of the big killer epic builds is a druid/shifter with Dragon Shape, and a monk level tacked on for Wis bonus to AC and Improved Unarmed Combat. I suggest you take a look at the Bioware forums for the game if they're still active. There's lots of build advice there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
NWN 1 ideal charcter
Top