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NWN-- game announcement: Saturday morning
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<blockquote data-quote="Lazybones" data-source="post: 242952" data-attributes="member: 143"><p>Rather than starting a new thread with each game, I think I'll just keep using this one, editing the subject header. </p><p></p><p>Thanks to all who came by my server over the weekend and played "Vorlag's Ruin." It was fun. Currently I'm working on a project that will connect all of the modules I've created thus far; it will be a semi-persistent world that can be played for several hours at a time.</p><p></p><p>I have just completed my next module, "The Dreadmoors." I will be running it tonight, Monday July 1, at 7:00 p.m. Pacific time. The game should take 1-2 hours to play. </p><p></p><p>My games are hosted in the "Role-Play" section of the matching service. I am not password-locking the game so anyone can drop in if they wish. Click on the "Role-Play" option in the category box in the upper left part of the matching service screen to find my game. </p><p></p><p>Server name: [EN] Lazybones </p><p></p><p>Game name: The Dreadmoors</p><p></p><p>Game type: local server characters allowed. This game is for slightly higher levels, so I'm allowing local characters this time. Legal character enforcement will be toggled on. </p><p></p><p>Character levels: 2-4 (if you want to level up during the game, you should use a 2nd or 3rd level character). This module doesn't have a store/merchant so be sure to stock up on equipment beforehand.</p><p></p><p>Max players: 6</p><p></p><p>Game style: cooperative role-playing (single party). New players are welcome.</p><p></p><p>RSVPs aren't necessary but feel free to reply if you are interested. Thanks and I look forward to seeing you online.</p><p></p><p>LB</p></blockquote><p></p>
[QUOTE="Lazybones, post: 242952, member: 143"] Rather than starting a new thread with each game, I think I'll just keep using this one, editing the subject header. Thanks to all who came by my server over the weekend and played "Vorlag's Ruin." It was fun. Currently I'm working on a project that will connect all of the modules I've created thus far; it will be a semi-persistent world that can be played for several hours at a time. I have just completed my next module, "The Dreadmoors." I will be running it tonight, Monday July 1, at 7:00 p.m. Pacific time. The game should take 1-2 hours to play. My games are hosted in the "Role-Play" section of the matching service. I am not password-locking the game so anyone can drop in if they wish. Click on the "Role-Play" option in the category box in the upper left part of the matching service screen to find my game. Server name: [EN] Lazybones Game name: The Dreadmoors Game type: local server characters allowed. This game is for slightly higher levels, so I'm allowing local characters this time. Legal character enforcement will be toggled on. Character levels: 2-4 (if you want to level up during the game, you should use a 2nd or 3rd level character). This module doesn't have a store/merchant so be sure to stock up on equipment beforehand. Max players: 6 Game style: cooperative role-playing (single party). New players are welcome. RSVPs aren't necessary but feel free to reply if you are interested. Thanks and I look forward to seeing you online. LB [/QUOTE]
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