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[NWN] Planescape Dreamland DMed Game at NWCON, Players Wanted
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<blockquote data-quote="Arawen" data-source="post: 1976363" data-attributes="member: 27967"><p><strong>Why try a live, unscripted DMed NWN game?</strong></p><p></p><p>Why try a live, unscripted DMed Neverwinter Nights (NWN) game? </p><p></p><p>In my first DMed campaign experience as a player, I was awed by how my fellow players and DM brought the game alive. Each character had personality, goals and fears that very much influenced the story. The world responded to our every action whether from throwing a torch to create light or set a fire, to ways in which we interacted with NPCs. It was as good roleplaying and team combat as any pen and paper D&D I'd played or DMed--and very much a revelation to me about what this NWN medium can do. </p><p></p><p>The video game medium brings the powers of visual, auditory and computer game dynamics to story-telling in a way that can be both exhilirating and moving at its best. The setting allows DMs to evoke atmosphere in ways very different from pen and paper RPGs, while the DM Client enables the game to be much more responsive than the automated NWN engine could ever anticipate. </p><p></p><p>Arawen</p></blockquote><p></p>
[QUOTE="Arawen, post: 1976363, member: 27967"] [b]Why try a live, unscripted DMed NWN game?[/b] Why try a live, unscripted DMed Neverwinter Nights (NWN) game? In my first DMed campaign experience as a player, I was awed by how my fellow players and DM brought the game alive. Each character had personality, goals and fears that very much influenced the story. The world responded to our every action whether from throwing a torch to create light or set a fire, to ways in which we interacted with NPCs. It was as good roleplaying and team combat as any pen and paper D&D I'd played or DMed--and very much a revelation to me about what this NWN medium can do. The video game medium brings the powers of visual, auditory and computer game dynamics to story-telling in a way that can be both exhilirating and moving at its best. The setting allows DMs to evoke atmosphere in ways very different from pen and paper RPGs, while the DM Client enables the game to be much more responsive than the automated NWN engine could ever anticipate. Arawen [/QUOTE]
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[NWN] Planescape Dreamland DMed Game at NWCON, Players Wanted
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