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[NWN1] Planescape / Forgotten Realms Server ... looking for DMs and Players
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<blockquote data-quote="World Serpent Inn" data-source="post: 5478124" data-attributes="member: 6671284"><p><img src="http://jenshumate.com/storage/wsi/wsi.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p>INVITATION:</p><p></p><p></p><p>Roleplaying server looking for new players and Dungeon Masters. We're currently searching for people to involve in both player controlled rp environments (such as leading the defense of an elven city, beating back the orc hoard, or starting your own drow house) and in new campaigns (detailed weekly story sessions guided by a DM). </p><p></p><p></p><p>BASICS:</p><p></p><p></p><p>Game: Neverwinter Nights, Original 1st release</p><p>IP Address: Non Static. Look us up on the RP channel on Gamespy</p><p>Website: <a href="http://www.worldserpentinn.com" target="_blank">www.worldserpentinn.com</a></p><p>Level Range: 1-30</p><p>Magic Level: Medium (+1 to +4 common, +5 super rare)</p><p>Role-Play Style: Encouraged and rewarded, but not enforced. OOC chatter in tells only.</p><p>Races Allowed: Because of the nature of our setting, we allow a broad range of colorful pcs. From planetouched to dark elves, come take a look at the full list to see what you can create.</p><p></p><p></p><p></p><p></p><p>SETTING:</p><p></p><p></p><p>Focus on Forgotten Realms in Raven's Bluff and across the Vast. Offering planeswalking, with quests set in Sigil, Ebberon, Ravenloft, etc.</p><p></p><p></p><p></p><p></p><p>SERVER DESIGN:</p><p></p><p></p><p>The World Serpent Inn has over 300 highly detailed areas to explore. Custom built encounters, quests, unique magic items, and an incredible community</p><p>of mature role-players.</p><p></p><p>There are many different areas at varying levels of difficulty. Some areas can be reached easily, while other require special access such as maps, keys, etc. Many dungeons have an unfolding story to discover during play, and require you to stop for skill checks, or reveal detailed information about the environment... making it feel more like a pnp session. </p><p></p><p>Dynamic changes are made to the module as time passes and as a result of in-game events. Players can literally change the face of the module through their actions in the game. DMs are true storytellers and work with the players to give them a chance in the spotlight.</p><p></p><p></p><p>ROLEPLAY INTRODUCTION:</p><p></p><p></p><p>You didn't believe it would work. Everyone... well not everyone, but some knew the rumor. You go to the door alone. It has to be the count of 30 past the first light of dawn. You check behind yourself three times while touching the old handle, then you whisper "I come with no friends save what I bring", then you close your eyes and push.</p><p></p><p>The rumor to how you disappear. </p><p></p><p>Some people have said they've done it, but you never quite believed them. But still you did it yourself. You checked the inside of the old building in the alley many times, itself only a moth and rat eaten interior of an old home, a crumbling ruin so forgotten it hasn't even been torn down. You counted, you whispered, your cheeks burned with the embarrassment of what a fool you must seem. And you pushed open the door expecting to smell rot and rat, instead to find the powerful aroma of cedar and liquor assaults your nostrils. The sounds of laughter and arguments, the clatter of plate and mug, you open your eyes and there is a merry inn, as homey and worn as an old pair of boots.</p><p></p><p>Behind the counter stood the man. The stories where always different but the man was always there, the strange innkeeper. His smile wide and jolly, his piggy eyes near closed from his joyful expression, happily cleaning an old wooden tankard... he nods his head to you jovially in greeting. Your eyes dart behind you, and the doorway behind you inky vastness now, no sign of your home.</p><p></p><p>You've come this far, to myth or reality... and here you stand. A short comely little wench tugs you forward to find yourself a seat. If the rumors are true, you may never find your home again, but you'll never fail to now find the World Serpent Inn and all of it's wonders.</p></blockquote><p></p>
[QUOTE="World Serpent Inn, post: 5478124, member: 6671284"] [img]http://jenshumate.com/storage/wsi/wsi.jpg[/img] INVITATION: Roleplaying server looking for new players and Dungeon Masters. We're currently searching for people to involve in both player controlled rp environments (such as leading the defense of an elven city, beating back the orc hoard, or starting your own drow house) and in new campaigns (detailed weekly story sessions guided by a DM). BASICS: Game: Neverwinter Nights, Original 1st release IP Address: Non Static. Look us up on the RP channel on Gamespy Website: [url=http://www.worldserpentinn.com]www.worldserpentinn.com[/url] Level Range: 1-30 Magic Level: Medium (+1 to +4 common, +5 super rare) Role-Play Style: Encouraged and rewarded, but not enforced. OOC chatter in tells only. Races Allowed: Because of the nature of our setting, we allow a broad range of colorful pcs. From planetouched to dark elves, come take a look at the full list to see what you can create. SETTING: Focus on Forgotten Realms in Raven's Bluff and across the Vast. Offering planeswalking, with quests set in Sigil, Ebberon, Ravenloft, etc. SERVER DESIGN: The World Serpent Inn has over 300 highly detailed areas to explore. Custom built encounters, quests, unique magic items, and an incredible community of mature role-players. There are many different areas at varying levels of difficulty. Some areas can be reached easily, while other require special access such as maps, keys, etc. Many dungeons have an unfolding story to discover during play, and require you to stop for skill checks, or reveal detailed information about the environment... making it feel more like a pnp session. Dynamic changes are made to the module as time passes and as a result of in-game events. Players can literally change the face of the module through their actions in the game. DMs are true storytellers and work with the players to give them a chance in the spotlight. ROLEPLAY INTRODUCTION: You didn't believe it would work. Everyone... well not everyone, but some knew the rumor. You go to the door alone. It has to be the count of 30 past the first light of dawn. You check behind yourself three times while touching the old handle, then you whisper "I come with no friends save what I bring", then you close your eyes and push. The rumor to how you disappear. Some people have said they've done it, but you never quite believed them. But still you did it yourself. You checked the inside of the old building in the alley many times, itself only a moth and rat eaten interior of an old home, a crumbling ruin so forgotten it hasn't even been torn down. You counted, you whispered, your cheeks burned with the embarrassment of what a fool you must seem. And you pushed open the door expecting to smell rot and rat, instead to find the powerful aroma of cedar and liquor assaults your nostrils. The sounds of laughter and arguments, the clatter of plate and mug, you open your eyes and there is a merry inn, as homey and worn as an old pair of boots. Behind the counter stood the man. The stories where always different but the man was always there, the strange innkeeper. His smile wide and jolly, his piggy eyes near closed from his joyful expression, happily cleaning an old wooden tankard... he nods his head to you jovially in greeting. Your eyes dart behind you, and the doorway behind you inky vastness now, no sign of your home. You've come this far, to myth or reality... and here you stand. A short comely little wench tugs you forward to find yourself a seat. If the rumors are true, you may never find your home again, but you'll never fail to now find the World Serpent Inn and all of it's wonders. [/QUOTE]
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[NWN1] Planescape / Forgotten Realms Server ... looking for DMs and Players
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