Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
nWoD Advice?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Professor Phobos" data-source="post: 4587555" data-attributes="member: 18883"><p>That'll be well supported by the corebook. Hunter: The Vigil just came out and can be seen as a big honkin' supplement to the core mortals game, but if you're doing the "You know nothing about the supernatural, oh look now you are in a horror movie" game, the corebook is fine.</p><p></p><p></p><p></p><p>Somewhat similar in theme but very different in practice- still it sounds like that player would prefer to have a human character. In that case, I'd advise against Promethean, Vampire or Werewolf. Mage, Changeling and Hunter all deal with "normal or mostly normal" humans.</p><p></p><p></p><p></p><p>Somewhat more fiddly than the orginal system but very solid. The setting is completely different.</p><p></p><p></p><p></p><p>No more wyrm. Werewolf is tough to describe- the product line is extremely good, but it spends a lot of time explaining what Werewolf is about and it isn't intuitive. The "inhumanness" problem is definitely present- the Uratha are straight-up "Not human." They don't think like humans. They have a lot of human traits, of course, enough to make them quite playable, but they are definitely not human. </p><p></p><p></p><p></p><p>Friggin' awesome. It's gloriously dark, I can't open up any of the books without thinking of new characters I'd like to play, incredibly flexible, solid product line...it is the best thing WW has ever done. They hit it out of the park with nChangeling. </p><p></p><p>Changelings are also fairly human in mindset- just humans with their own unique set of psychological problems stemming from incredible trauma. </p><p></p><p></p><p></p><p>nMage is the closest to Dresden in feel and tone. I often find myself thinking about nMage after reading a Dresden Files book. nMage is also the least horror-centric of the games and the easiest to spin in an urban fantasy direction. There's plenty of horror available in Mage, but it can be sidelined without undermining the whole point of the game, whereas if you sidelined the horror in Hunter or Changeling or Vampire you'd really be losing a lot.</p><p></p><p>The Wisdom system is a bit harsh, morality wise, but Mages are in no way compelled to do evil things or innately comfortable with them. If you want to avoid lots of angst, it's easy to do.</p></blockquote><p></p>
[QUOTE="Professor Phobos, post: 4587555, member: 18883"] That'll be well supported by the corebook. Hunter: The Vigil just came out and can be seen as a big honkin' supplement to the core mortals game, but if you're doing the "You know nothing about the supernatural, oh look now you are in a horror movie" game, the corebook is fine. Somewhat similar in theme but very different in practice- still it sounds like that player would prefer to have a human character. In that case, I'd advise against Promethean, Vampire or Werewolf. Mage, Changeling and Hunter all deal with "normal or mostly normal" humans. Somewhat more fiddly than the orginal system but very solid. The setting is completely different. No more wyrm. Werewolf is tough to describe- the product line is extremely good, but it spends a lot of time explaining what Werewolf is about and it isn't intuitive. The "inhumanness" problem is definitely present- the Uratha are straight-up "Not human." They don't think like humans. They have a lot of human traits, of course, enough to make them quite playable, but they are definitely not human. Friggin' awesome. It's gloriously dark, I can't open up any of the books without thinking of new characters I'd like to play, incredibly flexible, solid product line...it is the best thing WW has ever done. They hit it out of the park with nChangeling. Changelings are also fairly human in mindset- just humans with their own unique set of psychological problems stemming from incredible trauma. nMage is the closest to Dresden in feel and tone. I often find myself thinking about nMage after reading a Dresden Files book. nMage is also the least horror-centric of the games and the easiest to spin in an urban fantasy direction. There's plenty of horror available in Mage, but it can be sidelined without undermining the whole point of the game, whereas if you sidelined the horror in Hunter or Changeling or Vampire you'd really be losing a lot. The Wisdom system is a bit harsh, morality wise, but Mages are in no way compelled to do evil things or innately comfortable with them. If you want to avoid lots of angst, it's easy to do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
nWoD Advice?
Top