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<blockquote data-quote="genshou" data-source="post: 2814393" data-attributes="member: 13164"><p><span style="color: Orange">Edit: I win! Mine was more recent. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Also, here's the URL if you need anything else: </span></p><p><span style="color: Orange"><a href="http://72.14.207.104/search?q=cache:b6hrek3fie4J:www.enworld.org/archive/index.php/t-155074.html+Nyaricus%27s+Tasty+Bits+site:enworld.org&hl=en&gl=us&ct=clnk&cd=8" target="_blank">http://72.14.207.104/search?q=cache:b6hrek3fie4J:www.enworld.org/archive/index.php/t-155074.html+Nyaricus's+Tasty+Bits+site:enworld.org&hl=en&gl=us&ct=clnk&cd=8</a></span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Edit again: Now mine's less recent! Wheeeeeeeeeeeeeeeeeee!</span></p><p></p><p>Here's all the quotes Google has cached. Unfortunately, this cache is from Feb 18, 2006 05:57:32 GMT, so what you need may be more recent. If not, however, I hope you find it in here.</p><p>[sblock]A Nerds' Life</p><p></p><p>All advice and criticism will be gratefully received, all flames will be negligently extinguished, and all trolls will be ignominously starved. Thanks for your opinions.</p><p>>Imret</p><p></p><p>I know I'm arguing hard for my original positions, and you're arguing the argument, but that's what arguments are SUPPOSED to be. Strongly held intellectual positions that come to some sort of compromise or understanding.</p><p>>Luthien Greyspear</p><p></p><p>The difference between role playing and roll playing is the distance between the human heart and the dice rolling hand.</p><p>>William Ronald</p><p></p><p>Options are good. They are also, amazingly, optional. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>>buzz</p><p></p><p>I keep my thoughts on file for rapid deployment.</p><p>>mmadsen</p><p></p><p>Light travels faster than sound. This is why some people appear bright until you hear them speak</p><p>>Sae Cael Oanar (off the WotC boards)</p><p></p><p>In terms of sheer mass and volume, I own more books than I do clothes...</p><p>>Umbran</p><p></p><p>I love DMing. I'm passionate about it. I wish I could do it for a living.</p><p>>ForceUser</p><p></p><p>Every DM should play from time to time . . you shore up your weak spots</p><p>>Varianor Abroad</p><p></p><p>Here I go delurking again... >merelycompetent</p><p>Bet you can't post just one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> >Dr. Awkward</p><p></p><p>May your d20's always roll a crit!</p><p>>Nightcloak</p><p></p><p>Get all three of the women you like in a room with tubs of whip cream and jello. Have them fight to see who is worthy of you. Then, post pics on ENWorld. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p>>BelenUmeria</p><p></p><p>On Adding 3rd Party Materials into a game</p><p>If a player wants to add something, the conversation goes something like this: "No. Loan me the book and the answer becomes Maybe. If I think the feature you want is underpowered, the answer will likely become Yes."</p><p>>azhrei_fje</p><p></p><p>"As a simulation of reality, AD&D can only be condemned as a dismal failure, and those seeking such a system would do best to look elsewhere."</p><p>>1e AD&D DMG</p><p></p><p>The Rule of Zero</p><p>0. The DM is always right</p><p>1. If the DM is not right, see rule #0.</p><p></p><p></p><p></p><p>Oddities and Ironies</p><p></p><p>"Real Life" is a registered trademark of God.</p><p>>KenHood (and yes, this even made me, an athiest, laugh</p><p></p><p>Now for paladin players, here's a safe analogy to use as a rule of thumb:</p><p>1) If you're clearly more powerful than your enemy, ask yourself, "What would Superman do?"</p><p>2) If you're NOT clearly more powerful than your enemy, go with, "What would Batman do?"</p><p>>Wulf</p><p></p><p>We had a 2e game with one "human" female wizard and seven dwarven characters. The weird thing was, we really didn't even plan it that way. The first 4 or 5 of us had our characters in mind and the others said, "heck, we've almost got seven dwarves as it is..." With the obvious paralells, we all came up with nicknames for the dwarves. Sneaky (rogue), Creepy (psionicist), Shooty (fighter specialized in crossbows), Smashy (cleric/fighter hammer wielder), Slashy (fighter specialized in axes), Noisy (bard), and Ma (cleric). All together, we had a great time in that game.</p><p>>Greatwyrm</p><p></p><p>Adventuring companies regularly emerge from their holes carrying more gold and silver coins than were ever created in our world's history. My question - who put all those coins in that hole? </p><p>A: Monsters have treasure.</p><p>Q: Where did the monster get its treasure? </p><p>A: From looting villages and killing adventurers.</p><p>Q: a village's loot is chickens, pigs, and grain. If... ah, forget it.</p><p>>Sorloc (from RPGHost)</p><p></p><p></p><p>Funny Quotes</p><p></p><p>How to Play D&D</p><p>1. kill all the bad guys, </p><p>2. loot everything that's not nailed down, and </p><p>3. bring a crowbar for that</p><p>>Spatzimaus</p><p></p><p>I always figured that adventurers were dire humans. > Kobold Marine</p><p>Dire animals are larger, tougher, meaner versions of ordinary animals. > SRD</p><p>Yep, looks about right. > Nifft</p><p></p><p>-if Frodo hadn't gotten all those 18's, he would have sucked!</p><p>-Bah. If Frodo's DM hadn't been fudging rolls, he never would have made it to Rivendell with those pansy stats.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>>Nifft and Christian</p><p></p><p>How much war could a warforged forge if a warforged could forge war?</p><p>>mathx314 (off the WotC boards)</p><p></p><p>What's the easiest way to get in a fight? Go around town asking half-orcs math questions.</p><p>>my player, Steven</p><p></p><p>Nothing like spending the first round of combat trying to finish a bowel movement.</p><p>>Vraille Darkfang</p><p></p><p>My shirt idea. "I sent my PCs to the Abyss and all I got was this stupid t-shirt!"</p><p>>Blade of Desecration</p><p></p><p>. . . I always carry a portable hole and a bag of holding on my PCs. I call them "Plan B".</p><p>>Zappo</p><p></p><p>. . .take one half-orc, arm with sledge hammer, find locked door or chest, apply liberally. </p><p>Remember, a sledgehammer is also known as a Barbarian Lockpick.</p><p>>Grommilus</p><p></p><p>'Follow me and we shall forge an empire! A cute and fuzzy empire!'</p><p>>glass</p><p></p><p>Basically Druids are bards done right - jack of all trades, master of all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>>Stalker0</p><p></p><p>Bah, who needs Bilbo Baggins? </p><p>We have Lidda. SHE would have learned old Smaug a lesson or two. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>Thorin Oakenshield, you got cheated! Never trust a Wizard. Always shop at the 3rd Edition Store for the best Halfling Rogues. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>>Edena_of_Neith</p><p></p><p>If you meet Drizzt attack him, kill him, piss on his corpse, use capture the soul, disintergrate the corpse, scatter the dust to all the planes, and sell the soul to Lloth personally. After that ask the dm if you can do it agian. </p><p>If Drizz`t kills you, keep attacking with all your characters until dm ceases to put him in. No talking just stabbing.</p><p>>TwinSwords</p><p></p><p>Kender are right up there with Drow in my game. If you even THINK about asking me if you can play one, I will beat you about the head and shoulders with your own PHB and tell you that you are no longer allowed to play anything but humans.</p><p>>Edymnion (off the WotC boards)</p><p></p><p>Finally, I love templates! So PCs expect to see half-dragon trolls (type: Dragon), half-fiend bugbears (type: Outsider(Evil)), shadow tigers (type: Magical Beast), half-fiend shadow mineral spellstiched ancient dracoliches (type: TPK), etc.</p><p>>Nifft</p><p></p><p>. . . our popular culture is beginning to look like we lost a war with Nerdistan.</p><p>>Time magazine</p><p></p><p>page 126 of the Shining South Sourcebook describes a band of savage dire gnomish were-moles called the Blood Screamers. They are lead by a gnome Vampire called, simply, Blood-Curdling Scream - a CE male Rock Gnome Vampire Illusionist 9 [I assume they erronessly left out the were-mole template]. Anyways, what do we have here? A bunch of really scary furballs that would look great as trim on a fancy coat - but they could have an awesome hook, seeing as how they also live in tunnels dug out by giant ants, and they live close to the magic-rich nation of Halruaa, and the fact that gnomes like magic and they live in an area called the bandit wastes which means they might want to raid parts of Halruaa for magic items which Blood-Curdling Scream could use to further his evil plots to take over all of Faerun and kill Elminster and bring him back as a bloodcraving fur hat and Drizzt as matching mittens <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>>Nyaricus (that's me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p>My Kill List:</p><p>Drummers: 12 (pretty easy, though one was a high-level bard)</p><p>Pipers: 11 (pretty hard... deadly sonic attacks!)</p><p>Lords: 10 (a big battle, they had very high jump modifiers too)</p><p>Ladies: 9 (nearly wiped out the whole party; they were shadowdancers)</p><p>Maids: 8 (we thought it would be easy but they were Battlemaid PrC with dire cattle)</p><p>Swans: 7 (no sweat)</p><p>Geese: 6 (we hardly got any xp for this but did have fun terrorizing a farm)</p><p>Golden rings: 5 (evil entities in the form of gold jewelry)</p><p>Birds: 4 (they weren't just any birds but calling birds that summoned fiends)</p><p>French hens: 3 (almost TPK!)</p><p>Turtle doves: 2 (actually they were dire koopas).</p><p>Partridge: 1 (it was no challenge...the treant it was roosting in was another matter)</p><p>>lukelightning</p><p></p><p>-Wizards' Rules-</p><p>Wizard's First Rule - People are stupid. They will believe anything they want to be true or fear to be true.</p><p>Wizard's Second Rule - The greatest harm can result from the best intentions.</p><p>Wizard's Third Rule - Passion rules reason.</p><p>Wizard's Fourth Rule - There is magic in forgiveness- the magic to heal! In the forgiveness you grant, and more so in the forgiveness you receive.</p><p>Wizard's Fifth Rule - Mind what people do, not only what they say, for deeds will betray a lie. </p><p>Wizard's Sixth Rule - The only sovereign I can allow to rule me is reason. The first law of reason is this: what exists, exists; what is, is. From this irreducible, bedrock principle, all knowledge is built. This is the foundation from which life is embraced.</p><p>Wizard's Seventh Rule - Life is the future, not the past. </p><p>Wizard's Eighth Rule - Deserve victory. </p><p>Wizard's Ninth Rule - A contradiction cannot exist in reality.</p><p></p><p></p><p>Character Quotes</p><p></p><p>"To speak his name is to make him live again!" - Egyptian proverb</p><p>>Imhotepthewise[/sblock]</p></blockquote><p></p>
[QUOTE="genshou, post: 2814393, member: 13164"] [COLOR=Orange]Edit: I win! Mine was more recent. :D Also, here's the URL if you need anything else: [url]http://72.14.207.104/search?q=cache:b6hrek3fie4J:www.enworld.org/archive/index.php/t-155074.html+Nyaricus%27s+Tasty+Bits+site:enworld.org&hl=en&gl=us&ct=clnk&cd=8[/url] Edit again: Now mine's less recent! Wheeeeeeeeeeeeeeeeeee![/COLOR] Here's all the quotes Google has cached. Unfortunately, this cache is from Feb 18, 2006 05:57:32 GMT, so what you need may be more recent. If not, however, I hope you find it in here. [sblock]A Nerds' Life All advice and criticism will be gratefully received, all flames will be negligently extinguished, and all trolls will be ignominously starved. Thanks for your opinions. >Imret I know I'm arguing hard for my original positions, and you're arguing the argument, but that's what arguments are SUPPOSED to be. Strongly held intellectual positions that come to some sort of compromise or understanding. >Luthien Greyspear The difference between role playing and roll playing is the distance between the human heart and the dice rolling hand. >William Ronald Options are good. They are also, amazingly, optional. :) >buzz I keep my thoughts on file for rapid deployment. >mmadsen Light travels faster than sound. This is why some people appear bright until you hear them speak >Sae Cael Oanar (off the WotC boards) In terms of sheer mass and volume, I own more books than I do clothes... >Umbran I love DMing. I'm passionate about it. I wish I could do it for a living. >ForceUser Every DM should play from time to time . . you shore up your weak spots >Varianor Abroad Here I go delurking again... >merelycompetent Bet you can't post just one. :p >Dr. Awkward May your d20's always roll a crit! >Nightcloak Get all three of the women you like in a room with tubs of whip cream and jello. Have them fight to see who is worthy of you. Then, post pics on ENWorld. :p >BelenUmeria On Adding 3rd Party Materials into a game If a player wants to add something, the conversation goes something like this: "No. Loan me the book and the answer becomes Maybe. If I think the feature you want is underpowered, the answer will likely become Yes." >azhrei_fje "As a simulation of reality, AD&D can only be condemned as a dismal failure, and those seeking such a system would do best to look elsewhere." >1e AD&D DMG The Rule of Zero 0. The DM is always right 1. If the DM is not right, see rule #0. Oddities and Ironies "Real Life" is a registered trademark of God. >KenHood (and yes, this even made me, an athiest, laugh Now for paladin players, here's a safe analogy to use as a rule of thumb: 1) If you're clearly more powerful than your enemy, ask yourself, "What would Superman do?" 2) If you're NOT clearly more powerful than your enemy, go with, "What would Batman do?" >Wulf We had a 2e game with one "human" female wizard and seven dwarven characters. The weird thing was, we really didn't even plan it that way. The first 4 or 5 of us had our characters in mind and the others said, "heck, we've almost got seven dwarves as it is..." With the obvious paralells, we all came up with nicknames for the dwarves. Sneaky (rogue), Creepy (psionicist), Shooty (fighter specialized in crossbows), Smashy (cleric/fighter hammer wielder), Slashy (fighter specialized in axes), Noisy (bard), and Ma (cleric). All together, we had a great time in that game. >Greatwyrm Adventuring companies regularly emerge from their holes carrying more gold and silver coins than were ever created in our world's history. My question - who put all those coins in that hole? A: Monsters have treasure. Q: Where did the monster get its treasure? A: From looting villages and killing adventurers. Q: a village's loot is chickens, pigs, and grain. If... ah, forget it. >Sorloc (from RPGHost) Funny Quotes How to Play D&D 1. kill all the bad guys, 2. loot everything that's not nailed down, and 3. bring a crowbar for that >Spatzimaus I always figured that adventurers were dire humans. > Kobold Marine Dire animals are larger, tougher, meaner versions of ordinary animals. > SRD Yep, looks about right. > Nifft -if Frodo hadn't gotten all those 18's, he would have sucked! -Bah. If Frodo's DM hadn't been fudging rolls, he never would have made it to Rivendell with those pansy stats.:D >Nifft and Christian How much war could a warforged forge if a warforged could forge war? >mathx314 (off the WotC boards) What's the easiest way to get in a fight? Go around town asking half-orcs math questions. >my player, Steven Nothing like spending the first round of combat trying to finish a bowel movement. >Vraille Darkfang My shirt idea. "I sent my PCs to the Abyss and all I got was this stupid t-shirt!" >Blade of Desecration . . . I always carry a portable hole and a bag of holding on my PCs. I call them "Plan B". >Zappo . . .take one half-orc, arm with sledge hammer, find locked door or chest, apply liberally. Remember, a sledgehammer is also known as a Barbarian Lockpick. >Grommilus 'Follow me and we shall forge an empire! A cute and fuzzy empire!' >glass Basically Druids are bards done right - jack of all trades, master of all :) >Stalker0 Bah, who needs Bilbo Baggins? We have Lidda. SHE would have learned old Smaug a lesson or two. :] Thorin Oakenshield, you got cheated! Never trust a Wizard. Always shop at the 3rd Edition Store for the best Halfling Rogues. :) >Edena_of_Neith If you meet Drizzt attack him, kill him, piss on his corpse, use capture the soul, disintergrate the corpse, scatter the dust to all the planes, and sell the soul to Lloth personally. After that ask the dm if you can do it agian. If Drizz`t kills you, keep attacking with all your characters until dm ceases to put him in. No talking just stabbing. >TwinSwords Kender are right up there with Drow in my game. If you even THINK about asking me if you can play one, I will beat you about the head and shoulders with your own PHB and tell you that you are no longer allowed to play anything but humans. >Edymnion (off the WotC boards) Finally, I love templates! So PCs expect to see half-dragon trolls (type: Dragon), half-fiend bugbears (type: Outsider(Evil)), shadow tigers (type: Magical Beast), half-fiend shadow mineral spellstiched ancient dracoliches (type: TPK), etc. >Nifft . . . our popular culture is beginning to look like we lost a war with Nerdistan. >Time magazine page 126 of the Shining South Sourcebook describes a band of savage dire gnomish were-moles called the Blood Screamers. They are lead by a gnome Vampire called, simply, Blood-Curdling Scream - a CE male Rock Gnome Vampire Illusionist 9 [I assume they erronessly left out the were-mole template]. Anyways, what do we have here? A bunch of really scary furballs that would look great as trim on a fancy coat - but they could have an awesome hook, seeing as how they also live in tunnels dug out by giant ants, and they live close to the magic-rich nation of Halruaa, and the fact that gnomes like magic and they live in an area called the bandit wastes which means they might want to raid parts of Halruaa for magic items which Blood-Curdling Scream could use to further his evil plots to take over all of Faerun and kill Elminster and bring him back as a bloodcraving fur hat and Drizzt as matching mittens :D >Nyaricus (that's me ;)) My Kill List: Drummers: 12 (pretty easy, though one was a high-level bard) Pipers: 11 (pretty hard... deadly sonic attacks!) Lords: 10 (a big battle, they had very high jump modifiers too) Ladies: 9 (nearly wiped out the whole party; they were shadowdancers) Maids: 8 (we thought it would be easy but they were Battlemaid PrC with dire cattle) Swans: 7 (no sweat) Geese: 6 (we hardly got any xp for this but did have fun terrorizing a farm) Golden rings: 5 (evil entities in the form of gold jewelry) Birds: 4 (they weren't just any birds but calling birds that summoned fiends) French hens: 3 (almost TPK!) Turtle doves: 2 (actually they were dire koopas). Partridge: 1 (it was no challenge...the treant it was roosting in was another matter) >lukelightning -Wizards' Rules- Wizard's First Rule - People are stupid. They will believe anything they want to be true or fear to be true. Wizard's Second Rule - The greatest harm can result from the best intentions. Wizard's Third Rule - Passion rules reason. Wizard's Fourth Rule - There is magic in forgiveness- the magic to heal! In the forgiveness you grant, and more so in the forgiveness you receive. Wizard's Fifth Rule - Mind what people do, not only what they say, for deeds will betray a lie. Wizard's Sixth Rule - The only sovereign I can allow to rule me is reason. The first law of reason is this: what exists, exists; what is, is. From this irreducible, bedrock principle, all knowledge is built. This is the foundation from which life is embraced. Wizard's Seventh Rule - Life is the future, not the past. Wizard's Eighth Rule - Deserve victory. Wizard's Ninth Rule - A contradiction cannot exist in reality. Character Quotes "To speak his name is to make him live again!" - Egyptian proverb >Imhotepthewise[/sblock] [/QUOTE]
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