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<blockquote data-quote="KarinsDad" data-source="post: 1191199" data-attributes="member: 2011"><p>It is in the 3E book, not the SRD.</p><p></p><p></p><p></p><p>This is a reasonable interpretation.</p><p></p><p>However, I take phrases like the one in True Seeing with a grain of salt.</p><p></p><p>For example, you are in a dark cavern. It is naturally dark (not a darkness spell). You cast Darkvision. You can now see.</p><p></p><p>You cast True Seeing. With your interpretation, the True Seeing does not work. Why? Because you are not seeing naturally, you are seeing via magic.</p><p></p><p>Hence, the Darkvision does not enhance True Seeing. But, the dwarven cleric standing next to you with natural Darkvision can cast True Seeing and use it effectively.</p><p></p><p>I can see this as a valid interpretation of the text of True Seeing, I just also see it as a fairly limited and literal interpretation that disagrees (in my mind) with the intent of that text, or at least the example of that text.</p><p></p><p>I think the designers meant that you cannot put True Seeing through any type of "long distance" scry (like Clairvoyance or a Crystal Ball), not that enhancing yourself with spells would not give True Seeing the ability to pierce illusions and perceive auras once you gave yourself that ability.</p><p></p><p>The ironic thing about this, of course, is that there is a Crystal Ball With True Seeing in the DMG. So, you cannot do this with the spells, but you can do it if you explicitly craft an item with those exact same spells. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> When it comes to stuff from WotC, the left hand sometimes doesn't know what the right hand is doing.</p><p></p><p>But, your literal interpretation of no spells whatsoever is perfectly reasonable (just not much fun for players who like versatile spells and spell combinations to play the game with).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1191199, member: 2011"] It is in the 3E book, not the SRD. This is a reasonable interpretation. However, I take phrases like the one in True Seeing with a grain of salt. For example, you are in a dark cavern. It is naturally dark (not a darkness spell). You cast Darkvision. You can now see. You cast True Seeing. With your interpretation, the True Seeing does not work. Why? Because you are not seeing naturally, you are seeing via magic. Hence, the Darkvision does not enhance True Seeing. But, the dwarven cleric standing next to you with natural Darkvision can cast True Seeing and use it effectively. I can see this as a valid interpretation of the text of True Seeing, I just also see it as a fairly limited and literal interpretation that disagrees (in my mind) with the intent of that text, or at least the example of that text. I think the designers meant that you cannot put True Seeing through any type of "long distance" scry (like Clairvoyance or a Crystal Ball), not that enhancing yourself with spells would not give True Seeing the ability to pierce illusions and perceive auras once you gave yourself that ability. The ironic thing about this, of course, is that there is a Crystal Ball With True Seeing in the DMG. So, you cannot do this with the spells, but you can do it if you explicitly craft an item with those exact same spells. ;) When it comes to stuff from WotC, the left hand sometimes doesn't know what the right hand is doing. But, your literal interpretation of no spells whatsoever is perfectly reasonable (just not much fun for players who like versatile spells and spell combinations to play the game with). [/QUOTE]
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