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OA/Mahasarpa Campaign: Lotus and the Cobra [Characters]
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<blockquote data-quote="Hob Marshmallowfoot" data-source="post: 744209" data-attributes="member: 9347"><p><strong>Probably the first time this picture has been used...</strong></p><p></p><p>Sanjit</p><p>Male Hengeyokai (Mongoose)</p><p>Swami (wu jen) 5 (6 ELC)</p><p>Chaotic Good</p><p></p><p>Str 10 -</p><p>Dex 13 +1</p><p>Con 15 +2 (17 in Hybrid +3)</p><p>Int 18 +4</p><p>Wis 8 -1</p><p>Chr 10 -</p><p></p><p>Hp 25 (30 in Hybrid)</p><p>Ac 14 (+2 armor, +1 dex, +1 deflection)</p><p>Init +1</p><p>Speed 30ft</p><p></p><p>Fort +5</p><p>Reflex +2</p><p>Will +3</p><p></p><p>Light Crossbow +1: +4/1d8+1 (19-20/x2) 80’</p><p>Bich’wa (Dagger) x2: +2(+3)/1d4 (19-20/x2) 10’</p><p></p><p>Skills:</p><p>Concentration +10</p><p>Knowlege: Arcana +10</p><p>Craft: Stonecutting +8</p><p>Spellcraft +12</p><p>Move Silently +5 (+9 Hybrid)</p><p>Hide +5</p><p>(Disguise +10 in Animal form)</p><p></p><p>Feats/Abilities:</p><p>Shape Shift 6/day</p><p>Hybrid: Low Light/+2 Con</p><p></p><p>Empower Spell</p><p>Great Fortitude</p><p>Craft Wand</p><p></p><p>Sudden Action (+4 init) 1/day</p><p>Spell Secret: Endurance ( Extended)</p><p></p><p>Elemental Mastery: Earth;</p><p>+2 DC vs Earth Spells</p><p>+2 Save vs. Earth Spells</p><p></p><p>Spells Memorized:</p><p>0 Level:</p><p>Detect Magic</p><p>Read Magic</p><p>Mage Hand</p><p>Daze</p><p></p><p>1st Level:</p><p>Hail of Stones</p><p>Iron Scarf</p><p>Shield</p><p>Scales of the Lizard</p><p></p><p>2nd Level:</p><p>Endurance (EXTENDED) x2</p><p>Invisibility</p><p></p><p>3rd Level:</p><p>Earthbolt</p><p>Hail of Stones (EMPOWERED)</p><p></p><p>Possessions:</p><p></p><p>Weapons: Dagger; Dagger; Bolts, crossbow (20); Bolts, crossbow (20); Bolt, Silvered; Bolt, Silvered; Bolt, Silvered; Bolt, Silvered; Bolt, Silvered;</p><p></p><p>Goods: Backpack; Bedroll; Flint and steel; Ink (vial); Inkpen; Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Waterskin (full); Stonecarver's tools; Spellbook; Traveler's outfit; Salt (lb); Silk(2lbs); Cloves(1lb); Smokestick; Smokestick.</p><p>44gp</p><p></p><p>Magic Gear:</p><p>Bracers of Armor +2</p><p>Ring of Protection +1</p><p>Wand of Charm Person</p><p>+1 Light Crossbow</p><p>Scroll of Knock x2</p><p>Potion of Barkskin</p><p>Potion of Cure Light Wounds</p><p>Screaming Bolt</p><p></p><p>Sanjit appears as a taller human with sleek features and a few wiskers that form the semblance of a trimmed mustache. His grey eyes seem a bit beady, but gleam with an obvious cleverness. He wears the plain, worn grey garments of a traveling Shudra peasant, with the distinction that his feet remain unshod. </p><p></p><p>Sanjit has traveled the Seven Kingdoms for a human lifetime already, having originally learned his mystical trade from another Hengeyokai Swami on the fringes of the port city of Lakshmana. During his early years, he spent a great amount of his time observing the people that came and left through the port, and became somewhat enthralled with the variety of foreigners from distant lands. Occasionally his master was sought out by people (local residents and foreign groups alike) to find some long-lost relic or provide other magical services, and Sanjit took these opportunities to learn a bit about the lands beyond the Seven Kingdoms. Most of his young life was spent in isolation however, as his supernatural nature set him apart from the majority of the populace. After his tutelage was exhausted, Sanjit made his way into the seven kingdoms, determined to learn about the people and find a place for himself. After visiting the dour Vriscika and the fierce city of Singha, Sanjit settled outside the village of Peokett in the Kingdom of Bhalluka. He now resides in a mud hut carved into a clay hillside several miles from town, and has only visited the village a handful of times. His current pastimes are carving small stone idols to sell and decorate his sparsely furnished home.</p><p><img src="http://www.wizards.com/dnd/images/pc_portraits/PCP_halfbreed14.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Hob Marshmallowfoot, post: 744209, member: 9347"] [b]Probably the first time this picture has been used...[/b] Sanjit Male Hengeyokai (Mongoose) Swami (wu jen) 5 (6 ELC) Chaotic Good Str 10 - Dex 13 +1 Con 15 +2 (17 in Hybrid +3) Int 18 +4 Wis 8 -1 Chr 10 - Hp 25 (30 in Hybrid) Ac 14 (+2 armor, +1 dex, +1 deflection) Init +1 Speed 30ft Fort +5 Reflex +2 Will +3 Light Crossbow +1: +4/1d8+1 (19-20/x2) 80’ Bich’wa (Dagger) x2: +2(+3)/1d4 (19-20/x2) 10’ Skills: Concentration +10 Knowlege: Arcana +10 Craft: Stonecutting +8 Spellcraft +12 Move Silently +5 (+9 Hybrid) Hide +5 (Disguise +10 in Animal form) Feats/Abilities: Shape Shift 6/day Hybrid: Low Light/+2 Con Empower Spell Great Fortitude Craft Wand Sudden Action (+4 init) 1/day Spell Secret: Endurance ( Extended) Elemental Mastery: Earth; +2 DC vs Earth Spells +2 Save vs. Earth Spells Spells Memorized: 0 Level: Detect Magic Read Magic Mage Hand Daze 1st Level: Hail of Stones Iron Scarf Shield Scales of the Lizard 2nd Level: Endurance (EXTENDED) x2 Invisibility 3rd Level: Earthbolt Hail of Stones (EMPOWERED) Possessions: Weapons: Dagger; Dagger; Bolts, crossbow (20); Bolts, crossbow (20); Bolt, Silvered; Bolt, Silvered; Bolt, Silvered; Bolt, Silvered; Bolt, Silvered; Goods: Backpack; Bedroll; Flint and steel; Ink (vial); Inkpen; Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Waterskin (full); Stonecarver's tools; Spellbook; Traveler's outfit; Salt (lb); Silk(2lbs); Cloves(1lb); Smokestick; Smokestick. 44gp Magic Gear: Bracers of Armor +2 Ring of Protection +1 Wand of Charm Person +1 Light Crossbow Scroll of Knock x2 Potion of Barkskin Potion of Cure Light Wounds Screaming Bolt Sanjit appears as a taller human with sleek features and a few wiskers that form the semblance of a trimmed mustache. His grey eyes seem a bit beady, but gleam with an obvious cleverness. He wears the plain, worn grey garments of a traveling Shudra peasant, with the distinction that his feet remain unshod. Sanjit has traveled the Seven Kingdoms for a human lifetime already, having originally learned his mystical trade from another Hengeyokai Swami on the fringes of the port city of Lakshmana. During his early years, he spent a great amount of his time observing the people that came and left through the port, and became somewhat enthralled with the variety of foreigners from distant lands. Occasionally his master was sought out by people (local residents and foreign groups alike) to find some long-lost relic or provide other magical services, and Sanjit took these opportunities to learn a bit about the lands beyond the Seven Kingdoms. Most of his young life was spent in isolation however, as his supernatural nature set him apart from the majority of the populace. After his tutelage was exhausted, Sanjit made his way into the seven kingdoms, determined to learn about the people and find a place for himself. After visiting the dour Vriscika and the fierce city of Singha, Sanjit settled outside the village of Peokett in the Kingdom of Bhalluka. He now resides in a mud hut carved into a clay hillside several miles from town, and has only visited the village a handful of times. His current pastimes are carving small stone idols to sell and decorate his sparsely furnished home. [IMG]http://www.wizards.com/dnd/images/pc_portraits/PCP_halfbreed14.jpg[/IMG] [/QUOTE]
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