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General Tabletop Discussion
*Pathfinder & Starfinder
OAs, Combat Superiority, ending Movement and finishing square
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<blockquote data-quote="Hypersmurf" data-source="post: 4392667" data-attributes="member: 1656"><p>Reactions essentially treat each square of movement as a discrete event; specifically, while they normally occur after an action, they may interrupt movement (though only after at least one square has been moved), and there is reference to "a portion of movement" triggering a Readied action.</p><p></p><p>I can Ready an action to trigger "when he moves into that square", and it will trigger after he enters the square but before he continues, whether he is moving one square, five squares, or ten squares.</p><p></p><p>It's not explicitly stated that interrupts (immediate interrupts or opportunity actions) also treat each square of movement as a discrete event, but it's fairly clear that the most common opportunity attack - attack a creature leaving an adjacent square - must trigger before the creature has actually moved, because otherwise much of the time he will no longer be close enough to attack.</p><p></p><p>Given those two points, I've no hesitation in ruling that an opportunity action or immediate interrupt triggering off movement happens just before the movement into (or out of) the critical square occurs.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 4392667, member: 1656"] Reactions essentially treat each square of movement as a discrete event; specifically, while they normally occur after an action, they may interrupt movement (though only after at least one square has been moved), and there is reference to "a portion of movement" triggering a Readied action. I can Ready an action to trigger "when he moves into that square", and it will trigger after he enters the square but before he continues, whether he is moving one square, five squares, or ten squares. It's not explicitly stated that interrupts (immediate interrupts or opportunity actions) also treat each square of movement as a discrete event, but it's fairly clear that the most common opportunity attack - attack a creature leaving an adjacent square - must trigger before the creature has actually moved, because otherwise much of the time he will no longer be close enough to attack. Given those two points, I've no hesitation in ruling that an opportunity action or immediate interrupt triggering off movement happens just before the movement into (or out of) the critical square occurs. -Hyp. [/QUOTE]
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OAs, Combat Superiority, ending Movement and finishing square
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