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Oath Hammer - new d6 dice pool fantasy rpg
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<blockquote data-quote="aramis erak" data-source="post: 9677093" data-attributes="member: 6779310"><p>Several different kinds of dice pools....</p><ol> <li data-xf-list-type="ol">Roll a number of dice by scores, total, compare to TN (WEG Star Wars, D6 system, T&T, M!M!)</li> <li data-xf-list-type="ol">Roll a number of dice by scores, count successes, compare successes to TN (WoD, Arrowflight 1e, Burning Wheel, Mouse Guard)</li> <li data-xf-list-type="ol">Roll a number of dice by scores, count only highest die (Prime Directive 1e, Shadowrun, LUG Trek, Jovian Chronicles/Silhouette)</li> <li data-xf-list-type="ol">Roll a number of dice by scores, read the two kinds of symbols, compare one kind to TN (FFG SW, WFRP 3, and L5R)</li> <li data-xf-list-type="ol">Roll a number of dice by scores, total for comparison to TN for success, count number of 6's for quality (TOR)</li> <li data-xf-list-type="ol">Roll a number of dice by scores, count sets (berserking in T&T)</li> <li data-xf-list-type="ol">Roll one die per type of value of the specified size, set aside the 1's, compare highest two to opposed roll or static TN (Cortex Plus/Prime)</li> <li data-xf-list-type="ol">roll a pool, opponent rolls a pool, eliminate any matches of your dice to opponent's dice, take/inflict whatever's left. (Armor in Orkworld)</li> <li data-xf-list-type="ol">roll a pool, order them, then compare them to a similarly ordered opposed roll, side which has higher in more pairings wins. (playtest from the late 1990s)</li> </ol></blockquote><p></p>
[QUOTE="aramis erak, post: 9677093, member: 6779310"] Several different kinds of dice pools.... [LIST=1] [*]Roll a number of dice by scores, total, compare to TN (WEG Star Wars, D6 system, T&T, M!M!) [*]Roll a number of dice by scores, count successes, compare successes to TN (WoD, Arrowflight 1e, Burning Wheel, Mouse Guard) [*]Roll a number of dice by scores, count only highest die (Prime Directive 1e, Shadowrun, LUG Trek, Jovian Chronicles/Silhouette) [*]Roll a number of dice by scores, read the two kinds of symbols, compare one kind to TN (FFG SW, WFRP 3, and L5R) [*]Roll a number of dice by scores, total for comparison to TN for success, count number of 6's for quality (TOR) [*]Roll a number of dice by scores, count sets (berserking in T&T) [*]Roll one die per type of value of the specified size, set aside the 1's, compare highest two to opposed roll or static TN (Cortex Plus/Prime) [*]roll a pool, opponent rolls a pool, eliminate any matches of your dice to opponent's dice, take/inflict whatever's left. (Armor in Orkworld) [*]roll a pool, order them, then compare them to a similarly ordered opposed roll, side which has higher in more pairings wins. (playtest from the late 1990s) [/LIST] [/QUOTE]
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