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Oath of Vengeance Paladin?
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<blockquote data-quote="Madeiner" data-source="post: 6772427" data-attributes="member: 61624"><p>If you are penalizing the character only, then go with natural consequences for his action.</p><p>Just because HE thinks he's good, doesn't mean the rest of the world is ok with it.</p><p></p><p>However, be prepared for possible backlashes. What if people come for him to answer his crimes, and he decides to step up instead of stepping down?</p><p>You need to be prepared if he kills the white knights or people accusing him.</p><p>If it happens, things might escalate to the point that he cannot continue adventuring with the current group, and he might lose the character all the same.</p><p>Ask yourself: if zealous paladins come to him and demand justice, what is he realistically going to do? Since he's basically evil already, i predict good chances of him saying "you are preventing me to bring justice and purity to the world, you must die!"</p><p>Can the game/character go on if it went to that, and would you be okay with it?</p><p></p><p>Also, <strong>dont go oveboard with consequences:</strong></p><p>If your white knights that come for him are impossible to defeat in combat, then this is just a passive-aggressive way of saying "i don't want you playing that".</p><p><strong>Eventually</strong> he should realize that he's making his life impossible and he has become a villain because he gradually becomes too famous for what he's doing and too many people will be looking for him, but let this come as a natural part of the world reacting to him, and dont let him think "the DM sent me 3 archangels to smite me/geas me/kill me if i don't do what they say", because you might alienate the player (and would just be a very immature thing to do)</p><p></p><p></p><p></p><p>Logically, i believe there's only two possibilities</p><p>1) The paladin is meant to possibly be evil. You decide you are not okay with it. You ask to change or step down a little, <strong>not</strong> because the rules say so, but because of the social contract binding you, and if there's 4+ people not having fun, maybe a compromise might be reached.</p><p>2) The paladin is NOT meant to be evil, and he's breaking some code/class features. You point the page of the PHB that says that, and note that he might lose his powers mechanically.</p><p></p><p>I believe there is not a rule that supports #2 unlike in older editions, but i haven't got the PHB in front of me.</p><p>I also believe the spirit of the paladin of vengeance, as you say, is to be a dark knight, not a psychopath.</p><p>However, you cannot logically prove that, other than to explain your vision and try to reach a gentleman's agreement.</p><p></p><p>Edit: upon further analysis, and re-reading the base paladin description, i now strongly believe paladins are not intended to behave like that. There are no hard rules about falling anymore, that's up to you to decide.</p><p>He might be thinking otherwise, though. If you are okay with him continuing with his actions, you might want to ask what his intentions are, and if he realizes he's not acting as a paladin.</p><p></p><p>It might be a conscious decision, depending on the player. Maybe he's trying to craft the story of his fall, of his spiral into darkness. I've done that before (but i warned the DM beforehand)</p></blockquote><p></p>
[QUOTE="Madeiner, post: 6772427, member: 61624"] If you are penalizing the character only, then go with natural consequences for his action. Just because HE thinks he's good, doesn't mean the rest of the world is ok with it. However, be prepared for possible backlashes. What if people come for him to answer his crimes, and he decides to step up instead of stepping down? You need to be prepared if he kills the white knights or people accusing him. If it happens, things might escalate to the point that he cannot continue adventuring with the current group, and he might lose the character all the same. Ask yourself: if zealous paladins come to him and demand justice, what is he realistically going to do? Since he's basically evil already, i predict good chances of him saying "you are preventing me to bring justice and purity to the world, you must die!" Can the game/character go on if it went to that, and would you be okay with it? Also, [B]dont go oveboard with consequences:[/B] If your white knights that come for him are impossible to defeat in combat, then this is just a passive-aggressive way of saying "i don't want you playing that". [B]Eventually[/B] he should realize that he's making his life impossible and he has become a villain because he gradually becomes too famous for what he's doing and too many people will be looking for him, but let this come as a natural part of the world reacting to him, and dont let him think "the DM sent me 3 archangels to smite me/geas me/kill me if i don't do what they say", because you might alienate the player (and would just be a very immature thing to do) Logically, i believe there's only two possibilities 1) The paladin is meant to possibly be evil. You decide you are not okay with it. You ask to change or step down a little, [B]not[/B] because the rules say so, but because of the social contract binding you, and if there's 4+ people not having fun, maybe a compromise might be reached. 2) The paladin is NOT meant to be evil, and he's breaking some code/class features. You point the page of the PHB that says that, and note that he might lose his powers mechanically. I believe there is not a rule that supports #2 unlike in older editions, but i haven't got the PHB in front of me. I also believe the spirit of the paladin of vengeance, as you say, is to be a dark knight, not a psychopath. However, you cannot logically prove that, other than to explain your vision and try to reach a gentleman's agreement. Edit: upon further analysis, and re-reading the base paladin description, i now strongly believe paladins are not intended to behave like that. There are no hard rules about falling anymore, that's up to you to decide. He might be thinking otherwise, though. If you are okay with him continuing with his actions, you might want to ask what his intentions are, and if he realizes he's not acting as a paladin. It might be a conscious decision, depending on the player. Maybe he's trying to craft the story of his fall, of his spiral into darkness. I've done that before (but i warned the DM beforehand) [/QUOTE]
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