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Oath of Vengeance Paladin?
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<blockquote data-quote="CyanideSprite" data-source="post: 6772663" data-attributes="member: 6798894"><p>Yeah it says they are basically Avengers in the description. But they don't have the whole different kind of training and Avengers were like holy ninjas. The Oath of Vengeance Paladins are basically Batman but they don't have anything to morally restrict the Paladin, which is exactly what makes Batman's methods so Batman-y. They left out the most important bit.</p><p></p><p></p><p></p><p>The problem is with how subjective "greater evil" is. This character isn't even trained in religion. He isn't even very religious (you don't even have to be according to the Paladin description by the way. Half your "holy" power comes from sheer determination apparently). He believes the source of all evil is alcohol and he actually does help those who have been harmed by alcohol. He believes alcohol drinkers are victims of a heinous system designed to get them addicted and brainwashed. He doesn't have to be right that alcohol is the most evil thing in the world. He just has to call it his sworn enemy, rationalize it as the greater evil, and set off to go put a stop to it.</p><p></p><p></p><p></p><p>Yeah all his actions he rationalizes as "it could help me put a stop to alcohol once and for all". And yeah there has been some great suggestions of role playing scenarios to reign him in. If he was torturing for fun or for something completely unrelated, yeah. But if he suspects someone might have the slightest knowledge about a magic item that could help him scry a legendary brewery's hidden production location, he'll do anything to get that knowledge.</p><p></p><p></p><p></p><p>It's not the player; it's the character, and more to the point, that the character can exist as a holy warrior out to do "good" and not have any negative divine consequences befall him for that outside of homebrewed rules. </p><p></p><p>And if you were a player in this, your character would be more than free to try and convince him that alcohol isn't the greatest evil <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(:" title="Smile (:" data-smilie="1"data-shortname="(:" /></p></blockquote><p></p>
[QUOTE="CyanideSprite, post: 6772663, member: 6798894"] Yeah it says they are basically Avengers in the description. But they don't have the whole different kind of training and Avengers were like holy ninjas. The Oath of Vengeance Paladins are basically Batman but they don't have anything to morally restrict the Paladin, which is exactly what makes Batman's methods so Batman-y. They left out the most important bit. The problem is with how subjective "greater evil" is. This character isn't even trained in religion. He isn't even very religious (you don't even have to be according to the Paladin description by the way. Half your "holy" power comes from sheer determination apparently). He believes the source of all evil is alcohol and he actually does help those who have been harmed by alcohol. He believes alcohol drinkers are victims of a heinous system designed to get them addicted and brainwashed. He doesn't have to be right that alcohol is the most evil thing in the world. He just has to call it his sworn enemy, rationalize it as the greater evil, and set off to go put a stop to it. Yeah all his actions he rationalizes as "it could help me put a stop to alcohol once and for all". And yeah there has been some great suggestions of role playing scenarios to reign him in. If he was torturing for fun or for something completely unrelated, yeah. But if he suspects someone might have the slightest knowledge about a magic item that could help him scry a legendary brewery's hidden production location, he'll do anything to get that knowledge. It's not the player; it's the character, and more to the point, that the character can exist as a holy warrior out to do "good" and not have any negative divine consequences befall him for that outside of homebrewed rules. And if you were a player in this, your character would be more than free to try and convince him that alcohol isn't the greatest evil (: [/QUOTE]
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