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Community
General Tabletop Discussion
*Dungeons & Dragons
Obligation to give new players a "Core" game?
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<blockquote data-quote="steeldragons" data-source="post: 6686980" data-attributes="member: 92511"><p>Do you have an obligation to? No. Think this is fairly well obviously unanimous...and we all deserve a 5-star vacation for having a unanimous agreement on any D&D topic anywhere ever! Yay us! Everyone take the rest of the week off. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Should you start them in a more "Core" [LotR] game? I am thinking, if that is the point of reference and expectation of half (or more) of your potential players, then yes. </p><p></p><p>Seems completely easy and doable to have the game begin, with the "core" races and classes, in a LotR farming village or town setting <em>outside</em> of the desert...maybe along some trade route. But not, like, a world away.</p><p></p><p>Have a few sessions of "round the rural community"/stop the goblins/bandits/moathouse basic type adventures to get people's feet wet and familiarize themselves with their characters/abilities.</p><p></p><p>Then pull out the Lost City or Pharaoh or a little Oasis of the White Palm action to bring them into the Seven Sands. Introduce a genasi lord/villain/benefactor..and engage/engross them in the Caliphate.</p><p></p><p>This is a rare case where you can totally have your cake [the Caliphate campaign] and eat it too [easily grokked introductory game/world for the newbs].</p><p></p><p>Sounds awesome and will look forward to updates/let us know how this group shapes up and likes the game.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6686980, member: 92511"] Do you have an obligation to? No. Think this is fairly well obviously unanimous...and we all deserve a 5-star vacation for having a unanimous agreement on any D&D topic anywhere ever! Yay us! Everyone take the rest of the week off. :D Should you start them in a more "Core" [LotR] game? I am thinking, if that is the point of reference and expectation of half (or more) of your potential players, then yes. Seems completely easy and doable to have the game begin, with the "core" races and classes, in a LotR farming village or town setting [I]outside[/I] of the desert...maybe along some trade route. But not, like, a world away. Have a few sessions of "round the rural community"/stop the goblins/bandits/moathouse basic type adventures to get people's feet wet and familiarize themselves with their characters/abilities. Then pull out the Lost City or Pharaoh or a little Oasis of the White Palm action to bring them into the Seven Sands. Introduce a genasi lord/villain/benefactor..and engage/engross them in the Caliphate. This is a rare case where you can totally have your cake [the Caliphate campaign] and eat it too [easily grokked introductory game/world for the newbs]. Sounds awesome and will look forward to updates/let us know how this group shapes up and likes the game. [/QUOTE]
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Community
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Obligation to give new players a "Core" game?
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