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Obligatory dump stats in 4e: the irrelevance of Intelligence
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<blockquote data-quote="Casupaa" data-source="post: 4262320" data-attributes="member: 67691"><p>I think that we have to realize that 4th ed. is a pure mechanics game. Funny thing is that it would take a stupid rogue, to actually have more than 8 INT <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> .</p><p></p><p>I really liked the fact that every stat in 3.5 was somehow useful. It gave it a more open ended feel and your stats on your sheets would flow better together with the character you chose to portray. Same with the skill points, I liked being able to use a couple of them for fun and fluff. But thats just not 4th ed. Its all about combat optimizing down a pretty "narrow path".</p><p></p><p>I think the solution to this is to just realize that everything on your character sheet is how your character acts in combat. When its time for some roleplaying, throw your character sheet out the window!</p><p></p><p>Someone ealier in the thread pointed out that this was a good thing because stat dumping would give your character a weakness. But thats very untrue, actually the opposite has happened, you can now have a very low stat that almost doesnt affect anything. In 3.5 I loved playing a low wisdom, rogue, swashbuckler type, wich gave me a horrible will save, while stille being quite usefull. That was a fun weakness to play out(with the right DM), but it will never happen in 4th ed. since other ability scores will keep you "nicely evened out".</p></blockquote><p></p>
[QUOTE="Casupaa, post: 4262320, member: 67691"] I think that we have to realize that 4th ed. is a pure mechanics game. Funny thing is that it would take a stupid rogue, to actually have more than 8 INT :D . I really liked the fact that every stat in 3.5 was somehow useful. It gave it a more open ended feel and your stats on your sheets would flow better together with the character you chose to portray. Same with the skill points, I liked being able to use a couple of them for fun and fluff. But thats just not 4th ed. Its all about combat optimizing down a pretty "narrow path". I think the solution to this is to just realize that everything on your character sheet is how your character acts in combat. When its time for some roleplaying, throw your character sheet out the window! Someone ealier in the thread pointed out that this was a good thing because stat dumping would give your character a weakness. But thats very untrue, actually the opposite has happened, you can now have a very low stat that almost doesnt affect anything. In 3.5 I loved playing a low wisdom, rogue, swashbuckler type, wich gave me a horrible will save, while stille being quite usefull. That was a fun weakness to play out(with the right DM), but it will never happen in 4th ed. since other ability scores will keep you "nicely evened out". [/QUOTE]
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Obligatory dump stats in 4e: the irrelevance of Intelligence
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