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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Obligatory dump stats in 4e: the irrelevance of Intelligence
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<blockquote data-quote="DrSpunj" data-source="post: 4535191" data-attributes="member: 994"><p>Cool. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p></p><p></p><p>Nope, but I will clarify that currently my group is only using the PHB and I have the Adventurer's Vault. I don't have FRPG (not likely to buy it soon for just the Swordmage class) and won't allow any classes from Dragon until they're <em>truly</em> in print (and therefore hopefully way past drafts & beta versions; I'm not getting paid to be a tester and no, I don't subscribe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). So, concentrating on the PHB I've got the Wizard & Warlord as primary, Warlock as secondary. But again, my concerns aren't with how many classes are tied with each ability, but the number of non-class related benefits each ability is associated with.</p><p></p><p></p><p></p><p>For Dex I assume you mean for Initiative?</p><p></p><p></p><p></p><p>Which is similar to Intelligence in the PHB with two primary classes and as a secondary for Warlocks. What rubs me a bit is that Wizard has Dex listed as a secondary ability which is kind of like kicking the class while it's down. However, aside from the Wand of Accuracy implement mastery I don't see Dex coming up much for a Wizard. What am I missing here?</p><p></p><p></p><p></p><p>Agreed on all counts.</p><p></p><p></p><p></p><p>As far as which classes are tied to which abilities and what each class can typically afford to dump, I agree with pretty much everything you've said. However as I said above I'm trying to focus on the remaining benefits relevant for every class/character, as outlined in the early pages of this thread. While I think all of those posts were made before the Core books were actually released, I don't remember any widespread misconceptions or big mistakes in the discussion.</p><p></p><p></p><p></p><p>Fair enough, unless someone else can chime in with direct experience counter to yours I'll concede this point. We have a Warlord in the group I DM and in the group I play in but with only a couple sessions of each under my belt I haven't seen a lot of the class yet. What I have seen is the Warlord in both games be a bit frustrated with their at-wills because of poor party cooperation at the tactical level to get a lot of mileage out of them. On those occasions when the Warlord went before the other melee classes the others were more likely to follow his lead and take advantage of the benefits he could offer the other players over the course of that combat.</p><p></p><p></p><p></p><p>It'll be awhile before I see this in actual play unless I get involved in a Paragon or Epic tier game, but it's another reminder that having a reasonably strong character concept is a good idea before assigning ability scores even at 1st level if you hope to have the character for the long haul; the prereqs for some Paragon & Epic feats like HBO really require some long term planning. I don't think that's necessarily a bad thing, but I have players in both groups who just don't think of building a character that way.</p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 4535191, member: 994"] Cool. :cool: Nope, but I will clarify that currently my group is only using the PHB and I have the Adventurer's Vault. I don't have FRPG (not likely to buy it soon for just the Swordmage class) and won't allow any classes from Dragon until they're [i]truly[/i] in print (and therefore hopefully way past drafts & beta versions; I'm not getting paid to be a tester and no, I don't subscribe ;) ). So, concentrating on the PHB I've got the Wizard & Warlord as primary, Warlock as secondary. But again, my concerns aren't with how many classes are tied with each ability, but the number of non-class related benefits each ability is associated with. For Dex I assume you mean for Initiative? Which is similar to Intelligence in the PHB with two primary classes and as a secondary for Warlocks. What rubs me a bit is that Wizard has Dex listed as a secondary ability which is kind of like kicking the class while it's down. However, aside from the Wand of Accuracy implement mastery I don't see Dex coming up much for a Wizard. What am I missing here? Agreed on all counts. As far as which classes are tied to which abilities and what each class can typically afford to dump, I agree with pretty much everything you've said. However as I said above I'm trying to focus on the remaining benefits relevant for every class/character, as outlined in the early pages of this thread. While I think all of those posts were made before the Core books were actually released, I don't remember any widespread misconceptions or big mistakes in the discussion. Fair enough, unless someone else can chime in with direct experience counter to yours I'll concede this point. We have a Warlord in the group I DM and in the group I play in but with only a couple sessions of each under my belt I haven't seen a lot of the class yet. What I have seen is the Warlord in both games be a bit frustrated with their at-wills because of poor party cooperation at the tactical level to get a lot of mileage out of them. On those occasions when the Warlord went before the other melee classes the others were more likely to follow his lead and take advantage of the benefits he could offer the other players over the course of that combat. It'll be awhile before I see this in actual play unless I get involved in a Paragon or Epic tier game, but it's another reminder that having a reasonably strong character concept is a good idea before assigning ability scores even at 1st level if you hope to have the character for the long haul; the prereqs for some Paragon & Epic feats like HBO really require some long term planning. I don't think that's necessarily a bad thing, but I have players in both groups who just don't think of building a character that way. Thanks [/QUOTE]
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Obligatory dump stats in 4e: the irrelevance of Intelligence
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