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<blockquote data-quote="Theocrat" data-source="post: 1426079" data-attributes="member: 16778"><p><strong>Need help with Home Game Classes</strong></p><p></p><p>Hi all-</p><p>I'm learning eTools with 3.5. I've had the CD since it came out, but hardly used it. I've been using it recently in making fast encounters for my game, even if the monsters were 3.0. Our current campagin is coming to a close after 30 sessions, and so I'm preparing a new Campaign. As such, I'm building a new core class - the Prelatel Solider. I've based it off the Fighter Template and the AEG Mercenaries Legionnaire class. As such, it has a Formation Fighting special ability for the first level. At first I added it as a feat and granted that to the class, but found that this doesn't actually give them the ability unless they take it - costing them a feat (which I suppose is ok - provided they (the PC's) actually take that feat and not forget). So I took a look at the Sorcerer and their Summon Familiar ability under customization - and it's not there. Nor is it a feat. So how do I add this ability and remove some of the number of feats they are granted each level. I want to grant them all the special ablities at the appropriate levels instead of making them choose that particular feat from the list at the level required.</p></blockquote><p></p>
[QUOTE="Theocrat, post: 1426079, member: 16778"] [b]Need help with Home Game Classes[/b] Hi all- I'm learning eTools with 3.5. I've had the CD since it came out, but hardly used it. I've been using it recently in making fast encounters for my game, even if the monsters were 3.0. Our current campagin is coming to a close after 30 sessions, and so I'm preparing a new Campaign. As such, I'm building a new core class - the Prelatel Solider. I've based it off the Fighter Template and the AEG Mercenaries Legionnaire class. As such, it has a Formation Fighting special ability for the first level. At first I added it as a feat and granted that to the class, but found that this doesn't actually give them the ability unless they take it - costing them a feat (which I suppose is ok - provided they (the PC's) actually take that feat and not forget). So I took a look at the Sorcerer and their Summon Familiar ability under customization - and it's not there. Nor is it a feat. So how do I add this ability and remove some of the number of feats they are granted each level. I want to grant them all the special ablities at the appropriate levels instead of making them choose that particular feat from the list at the level required. [/QUOTE]
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