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<blockquote data-quote="steeldragons" data-source="post: 5912956" data-attributes="member: 92511"><p>Wow. Lotsa good stuff here...I'll second and third (possibly even 4th) a few:</p><p></p><p>1) Potion miscibility</p><p>2) Morale and interactive mod's (with the proposition of a game divided and/or focused on combat/explorative/interactive, separately, I have high hopes we'll see at least some of this again)</p><p>3) Intelligent/ego[-maniacal, optional <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ] weapons or any magic items for that matter. I think the idea of a fighter arguing with his armor or helmet or battle axe is just fun. <img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p><p>4) Druidic Language and Thieves' Cant (I hadn't realized they'd fallen out of fashion, but I think they're just some good flavorful fun. Alignment lang's, not so much.)</p><p>5) CAMBIONS! (good one Stormonu)</p><p>6) CASTING TIMES! (I think LOTS of a "wizards is overpowered" arguments would fall by the wayside if thi came back)</p><p></p><p>I'll add to this...and it'll NEVER happen, but I can dream and the thread asks for last/forogtten tidbits we'd like back, so here goes...</p><p></p><p>7) DROW ARE BADASS EVIL! Possibly THE most badass evil race to be found...in the Underdark/subterranean realms at least, if not anywhere. Finding/crossing paths...even just SEEING a Drow warrior/priestess/mage should make the party quake in their greaves. "Oh S#!T! The Drow are involved in this?!? We need to get out of here/find reinforcements!"...or, even better, "I see a charcoal grey elf disappear into the shadows? What <em>was</em> that? *URK!*" [slumps over unconscious...if not dead.]</p><p></p><p>I want all of their innate spell-abilities, special weapons and armor that disintegrates in the sunlight, poisons, and demon-summoning goodness...er..."badness"...brought back [or "out"] with a vengence...as only a race of inherently evil exiled near immortal highly magical elf culture could have. </p><p></p><p>If I never again have a player say to me "I want to play a drow..." or "I'm half-drow." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> or "quarter drow on my father's side...he had this magic panther and bequeathed me his scimitars"...it will be too soon.</p><p></p><p>Drow as very difficult [read as "for high level parties"] BBEGs, and not available for PCs, would be a lovely returning/reinforced D&Dism, for me.</p><p></p><p>Again, a Steel Dragon can dream.</p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5912956, member: 92511"] Wow. Lotsa good stuff here...I'll second and third (possibly even 4th) a few: 1) Potion miscibility 2) Morale and interactive mod's (with the proposition of a game divided and/or focused on combat/explorative/interactive, separately, I have high hopes we'll see at least some of this again) 3) Intelligent/ego[-maniacal, optional ;) ] weapons or any magic items for that matter. I think the idea of a fighter arguing with his armor or helmet or battle axe is just fun. B-) 4) Druidic Language and Thieves' Cant (I hadn't realized they'd fallen out of fashion, but I think they're just some good flavorful fun. Alignment lang's, not so much.) 5) CAMBIONS! (good one Stormonu) 6) CASTING TIMES! (I think LOTS of a "wizards is overpowered" arguments would fall by the wayside if thi came back) I'll add to this...and it'll NEVER happen, but I can dream and the thread asks for last/forogtten tidbits we'd like back, so here goes... 7) DROW ARE BADASS EVIL! Possibly THE most badass evil race to be found...in the Underdark/subterranean realms at least, if not anywhere. Finding/crossing paths...even just SEEING a Drow warrior/priestess/mage should make the party quake in their greaves. "Oh S#!T! The Drow are involved in this?!? We need to get out of here/find reinforcements!"...or, even better, "I see a charcoal grey elf disappear into the shadows? What [I]was[/I] that? *URK!*" [slumps over unconscious...if not dead.] I want all of their innate spell-abilities, special weapons and armor that disintegrates in the sunlight, poisons, and demon-summoning goodness...er..."badness"...brought back [or "out"] with a vengence...as only a race of inherently evil exiled near immortal highly magical elf culture could have. If I never again have a player say to me "I want to play a drow..." or "I'm half-drow." :confused: or "quarter drow on my father's side...he had this magic panther and bequeathed me his scimitars"...it will be too soon. Drow as very difficult [read as "for high level parties"] BBEGs, and not available for PCs, would be a lovely returning/reinforced D&Dism, for me. Again, a Steel Dragon can dream. --SD [/QUOTE]
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