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Obscure Warlord power query - A Plan Comes Together
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<blockquote data-quote="MarkB" data-source="post: 6126078" data-attributes="member: 40176"><p>I recently picked up a new Encounter power for my 27th-level warlord called <strong>A Plan Comes Together</strong>. It originates from an article in Dragon #384. It's a free-action power triggered by an opponent starting their turn, and allows one ally to make a basic melee attack on that enemy, and another to charge them. A successful hit on the basic attack dazes the target, while a successful hit on the charge knocks them prone.</p><p></p><p>I'd been using this power for a couple of encounters before I realised there's no duration listed on the daze effect. I've checked for errata, but I guess a power this high level that was in a Dragon article doesn't get to see much use, as there's nothing about it on WotC's forums.</p><p></p><p>What would be a reasonable duration for the daze? Save ends seems too powerful for an encounter power, even at Epic level. The default for Encounter stuns is until end of attacker's next turn, but since this is triggered on an opponent's turn that would make the duration highly variable.</p><p></p><p>I'm tending to think that until start of the opponent's next turn is reasonable. Does that seem right?</p></blockquote><p></p>
[QUOTE="MarkB, post: 6126078, member: 40176"] I recently picked up a new Encounter power for my 27th-level warlord called [b]A Plan Comes Together[/b]. It originates from an article in Dragon #384. It's a free-action power triggered by an opponent starting their turn, and allows one ally to make a basic melee attack on that enemy, and another to charge them. A successful hit on the basic attack dazes the target, while a successful hit on the charge knocks them prone. I'd been using this power for a couple of encounters before I realised there's no duration listed on the daze effect. I've checked for errata, but I guess a power this high level that was in a Dragon article doesn't get to see much use, as there's nothing about it on WotC's forums. What would be a reasonable duration for the daze? Save ends seems too powerful for an encounter power, even at Epic level. The default for Encounter stuns is until end of attacker's next turn, but since this is triggered on an opponent's turn that would make the duration highly variable. I'm tending to think that until start of the opponent's next turn is reasonable. Does that seem right? [/QUOTE]
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Obscure Warlord power query - A Plan Comes Together
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