Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Observations and opinions after 8 levels and a dragon fight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6474865" data-attributes="member: 5834"><p>You mean one time? He only gets to give the rogue an extra sneak attack one time. Since we have no rogue and he couldn't make it into melee, it didn't happen. I hope you have to fight a dragon played in an intelligent fashion. When it's moving 80 feet a round flying with reach strafing you, I want to see how you deal with that. You seem to think it is quite easy when not optimized for ranged attacks. I'm very doubtful that you will find it so.</p><p></p><p></p><p></p><p>Your idea of built for offense and my idea differs. I guess you consider a Great Weapon Mastery Fighter with Great Weapon Fighting Style built for what? Or are you going to make some conceited, exaggerated comment like the one above concerning what every player should choose when playing a fighter or optimizing for offense. </p><p></p><p>A barbarian is not a better defensive build than a paladin focused on armoring up. Not getting hit is always better than taking even half-damage. A dragon can wander off waiting for the rage to drop, which is quite easy to do prior to a barbarian being able to maintain rage without striking his opponent or taking damage. You seem to think rage "just works" or lasts long enough to outlast the dragon moving. It doesn't. It's a nice ability, but not limitless. Reckless also gives the dragon advantage. They do a lot of damage even when it is halved. I will grant you that a barbarian is better than a fighter combining offense and defense. </p><p></p><p>Any melee would have been nigh useless with the dragon maintaining distance and using strafing attacks. You keep overlooking the reduced visibility as well from the fog clouds and the ice walls. The dragon was looking for a party member to rush, so he could cut that member off and kill them alone. Sorry, but fighters and barbarians are not going to beat dragons by themselves in melee combat.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6474865, member: 5834"] You mean one time? He only gets to give the rogue an extra sneak attack one time. Since we have no rogue and he couldn't make it into melee, it didn't happen. I hope you have to fight a dragon played in an intelligent fashion. When it's moving 80 feet a round flying with reach strafing you, I want to see how you deal with that. You seem to think it is quite easy when not optimized for ranged attacks. I'm very doubtful that you will find it so. Your idea of built for offense and my idea differs. I guess you consider a Great Weapon Mastery Fighter with Great Weapon Fighting Style built for what? Or are you going to make some conceited, exaggerated comment like the one above concerning what every player should choose when playing a fighter or optimizing for offense. A barbarian is not a better defensive build than a paladin focused on armoring up. Not getting hit is always better than taking even half-damage. A dragon can wander off waiting for the rage to drop, which is quite easy to do prior to a barbarian being able to maintain rage without striking his opponent or taking damage. You seem to think rage "just works" or lasts long enough to outlast the dragon moving. It doesn't. It's a nice ability, but not limitless. Reckless also gives the dragon advantage. They do a lot of damage even when it is halved. I will grant you that a barbarian is better than a fighter combining offense and defense. Any melee would have been nigh useless with the dragon maintaining distance and using strafing attacks. You keep overlooking the reduced visibility as well from the fog clouds and the ice walls. The dragon was looking for a party member to rush, so he could cut that member off and kill them alone. Sorry, but fighters and barbarians are not going to beat dragons by themselves in melee combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Observations and opinions after 8 levels and a dragon fight
Top