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Observations and opinions after 8 levels and a dragon fight
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<blockquote data-quote="I'm A Banana" data-source="post: 6616192" data-attributes="member: 2067"><p>Yeah, <em>sleep</em> still works as a finisher, even against wyrms, because it is SUPER-reliable, but you do need to get it to that finishing point, and that can be tough. And if you roll low or the thing has more HP than you expected, you're done doodly-squat to it. <em>Hypnotic Pattern</em> was I think a "young" dragon (which is how it survived 20d6 on a fall), and I'd definitely eat up legendary resistance before dropping that on anything bigger (cantrips like <em>acid splash</em> or other low-level spells can be nice to lower that - either they choose to save against the weak effect, and use up their LR, or they refuse and you still get a nice low-level effect on them!).</p><p></p><p>Again, narrative Dragonlance shenanigans have probably deeply affected my perspective on dragon fights in 5e - even the Adults we've faced have gone down pretty quick, but we've never fought one without allied dragons and/or dragonlances, so it hasn't really been a straight-up dragon-fight. </p><p></p><p></p><p></p><p>Yeah, me too! I mean, an opposed Athletics check isn't <em>zero</em> chance, but Dragons are not exactly...well...pushovers.</p><p></p><p></p><p></p><p>I agree that it seems a little weird, but, y'know, <em>magic</em>. Undead are practically immune to all the sleeps and charms my character usually uses, so I'm kind of glad they're vulnerable to SOMETHIING that I can use to screw with 'em. </p><p></p><p>Dropping a flyer with polymorph would probably work, it's just that my 4th level slots are currently very precious and I've got lower-level slots that can knock flyers out of the sky, so Polymorph is currently reserved for action-denial: I can <em>Heighten</em> and <em>Bend Luck</em> and have a reasonably solid chance at even denying a creature with Advantage a few actions. </p><p></p><p>...and given that the critter gets the mental ability scores of the thing they're turning into, I may have to remind my DM that flying pigs and bees probably have lost whatever knowledge of magical counter-tactics they had. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>BUT, I have noticed that the average HP of a killer whale is more than the average damage from falling, so I've let my DM know that I know have capabilities "like feather fall, only less effective, and more hilarious."</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6616192, member: 2067"] Yeah, [I]sleep[/I] still works as a finisher, even against wyrms, because it is SUPER-reliable, but you do need to get it to that finishing point, and that can be tough. And if you roll low or the thing has more HP than you expected, you're done doodly-squat to it. [I]Hypnotic Pattern[/I] was I think a "young" dragon (which is how it survived 20d6 on a fall), and I'd definitely eat up legendary resistance before dropping that on anything bigger (cantrips like [I]acid splash[/I] or other low-level spells can be nice to lower that - either they choose to save against the weak effect, and use up their LR, or they refuse and you still get a nice low-level effect on them!). Again, narrative Dragonlance shenanigans have probably deeply affected my perspective on dragon fights in 5e - even the Adults we've faced have gone down pretty quick, but we've never fought one without allied dragons and/or dragonlances, so it hasn't really been a straight-up dragon-fight. Yeah, me too! I mean, an opposed Athletics check isn't [I]zero[/I] chance, but Dragons are not exactly...well...pushovers. I agree that it seems a little weird, but, y'know, [I]magic[/I]. Undead are practically immune to all the sleeps and charms my character usually uses, so I'm kind of glad they're vulnerable to SOMETHIING that I can use to screw with 'em. Dropping a flyer with polymorph would probably work, it's just that my 4th level slots are currently very precious and I've got lower-level slots that can knock flyers out of the sky, so Polymorph is currently reserved for action-denial: I can [I]Heighten[/I] and [I]Bend Luck[/I] and have a reasonably solid chance at even denying a creature with Advantage a few actions. ...and given that the critter gets the mental ability scores of the thing they're turning into, I may have to remind my DM that flying pigs and bees probably have lost whatever knowledge of magical counter-tactics they had. ;) BUT, I have noticed that the average HP of a killer whale is more than the average damage from falling, so I've let my DM know that I know have capabilities "like feather fall, only less effective, and more hilarious." [/QUOTE]
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