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Observations and opinions after 8 levels and a dragon fight
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<blockquote data-quote="Sword of Spirit" data-source="post: 6616974" data-attributes="member: 6677017"><p>My 4th level party of 6 characters defeated her, but it could have gone either way. She won surprise whilst they were sleeping by the campfire and almost killed a couple right there, but she was fighting cautiously so flew off at that point. The party had a life cleric, which is probably why they won. She circled around looking for the best openings (and knocked out the monk a second time--poor guy was useless in that fight with nothing but shuriken for range), and cast a <em>mirror image</em> on herself for extra safety. In the darkness, and with her movement speed, most of the party couldn't see her most of the time. It was looking grim for the party. Then the drow cast <em>faerie fire</em> successfully, lighting up the dragon for all to see. The main mistake I made with her was to have her charge the fighter (who was using a <em>potion of flying</em> at the time), rather than to keep her distance--and ideally she should have just waited out the spell duration and then came back. The fighter started pummeling her, and the rest of the party who had finally recovered from being bleeding and fleeing around the battlefield went after her with ranged attacks and <em>magic missiles</em>. She barely made it out alive.</p><p></p><p>I learned to fear the power of <em>faerie fire</em> that day. The party took a tenday or two leveling up to 5th and went back to Thundertree looking to defeat her once and for all (which was going into extra innings, since they had finished the rest of the adventure). Of course, she hadn't been idle during that time. Expecting such a response, she recruited some allies from the Neverwinter Wood and had the hobgoblins amongst them fortify her tower and town. She had a green hag with a couple of druid levels, 2 or 3 hobgoblins plus a hobgoblin captain, a handful of orcs, a couple ettercaps, an ettin and a troll. In addition to a variety of traps and fortifications.</p><p></p><p>She won. One PC escaped with her life, and I described what happened weeks and years later to the players, giving a description of how each of them was enjoying (or tolerating) their afterlife and got a summons to return to life that they could accept or reject, so they'd get to end the story on that note.</p><p></p><p>What I learned in that battle though, is to fear a party of six 5th level characters who rolled well for stats. The wild mage rolled a 1 or 2 on a surge, so she had surges keep going off all throughout the battle, and other than the ground zero <em>fireball</em> (which didn't kill anyone), the majority of the effects were advantageous to the party. If it hadn't have been for the effect that turned the party invisible (without, as I interpreted it, ending if they attacked) they would have probably went down a lot quicker. As it was, that battle dragged on for quite some time and they dispatched most of their opponents.</p><p></p><p>(I should probably have posted that as the follow-up on the thread where I was asking for help planning the fight.)</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6616974, member: 6677017"] My 4th level party of 6 characters defeated her, but it could have gone either way. She won surprise whilst they were sleeping by the campfire and almost killed a couple right there, but she was fighting cautiously so flew off at that point. The party had a life cleric, which is probably why they won. She circled around looking for the best openings (and knocked out the monk a second time--poor guy was useless in that fight with nothing but shuriken for range), and cast a [I]mirror image[/I] on herself for extra safety. In the darkness, and with her movement speed, most of the party couldn't see her most of the time. It was looking grim for the party. Then the drow cast [I]faerie fire[/I] successfully, lighting up the dragon for all to see. The main mistake I made with her was to have her charge the fighter (who was using a [I]potion of flying[/I] at the time), rather than to keep her distance--and ideally she should have just waited out the spell duration and then came back. The fighter started pummeling her, and the rest of the party who had finally recovered from being bleeding and fleeing around the battlefield went after her with ranged attacks and [I]magic missiles[/I]. She barely made it out alive. I learned to fear the power of [I]faerie fire[/I] that day. The party took a tenday or two leveling up to 5th and went back to Thundertree looking to defeat her once and for all (which was going into extra innings, since they had finished the rest of the adventure). Of course, she hadn't been idle during that time. Expecting such a response, she recruited some allies from the Neverwinter Wood and had the hobgoblins amongst them fortify her tower and town. She had a green hag with a couple of druid levels, 2 or 3 hobgoblins plus a hobgoblin captain, a handful of orcs, a couple ettercaps, an ettin and a troll. In addition to a variety of traps and fortifications. She won. One PC escaped with her life, and I described what happened weeks and years later to the players, giving a description of how each of them was enjoying (or tolerating) their afterlife and got a summons to return to life that they could accept or reject, so they'd get to end the story on that note. What I learned in that battle though, is to fear a party of six 5th level characters who rolled well for stats. The wild mage rolled a 1 or 2 on a surge, so she had surges keep going off all throughout the battle, and other than the ground zero [I]fireball[/I] (which didn't kill anyone), the majority of the effects were advantageous to the party. If it hadn't have been for the effect that turned the party invisible (without, as I interpreted it, ending if they attacked) they would have probably went down a lot quicker. As it was, that battle dragged on for quite some time and they dispatched most of their opponents. (I should probably have posted that as the follow-up on the thread where I was asking for help planning the fight.) [/QUOTE]
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