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<blockquote data-quote="DEFCON 1" data-source="post: 6688302" data-attributes="member: 7006"><p>If you feel the need to throttle back the feat-enabled melee builds, go right ahead. If your particular style of DMing results (as you say) in most combats being longer than 3 rounds and massive damage output being the most effective use of abilities... keeping that massive damage more regulated across all classes is probably a good idea. Adjusting those feats you mentioned might just do that.</p><p></p><p>But it's also true that many other tables just aren't going to find themselves in the same situation yours does, and thus things like the feats you mentioned don't have nearly the same issues, and that control spells or even just non-damaging spells in general might be much more useful during fights. So it's not a universal problem with the game as a whole.</p><p></p><p>But good on you to notice what works and doesn't work for your own table and thinking about adjusting things as necessary to create the best experience for your players. Hope your next campaign goes even better!</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6688302, member: 7006"] If you feel the need to throttle back the feat-enabled melee builds, go right ahead. If your particular style of DMing results (as you say) in most combats being longer than 3 rounds and massive damage output being the most effective use of abilities... keeping that massive damage more regulated across all classes is probably a good idea. Adjusting those feats you mentioned might just do that. But it's also true that many other tables just aren't going to find themselves in the same situation yours does, and thus things like the feats you mentioned don't have nearly the same issues, and that control spells or even just non-damaging spells in general might be much more useful during fights. So it's not a universal problem with the game as a whole. But good on you to notice what works and doesn't work for your own table and thinking about adjusting things as necessary to create the best experience for your players. Hope your next campaign goes even better! [/QUOTE]
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