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<blockquote data-quote="FormerlyHemlock" data-source="post: 6688562" data-attributes="member: 6787650"><p>Melee guys in 5E need all the help they can get not to wind up on the short end of the stick. They have good damage once they finally close, but terrible survivability and they don't scale. Once the difficulty level goes above the Deadly threshold they really struggle, not to mention the problems they have with mobile opponents like dragons--so if you're building a GWM melee specialist, make sure you've got some kind of a backup plan like cantrips or a good longbow.</p><p></p><p>In a beer-and-pretzels game where "kick down the door, see 5 orcs in a 20' x 20' room, roll for initiative" is the norm, melee warriors will do just fine though. And GWM melee warriors with Mounted Combatant (on an Awakened grizzly bear!) and Polearm Master are the top-end of the melee guys and will do lots of damage. Lots of fun if that's the kind of game you're playing.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6688562, member: 6787650"] Melee guys in 5E need all the help they can get not to wind up on the short end of the stick. They have good damage once they finally close, but terrible survivability and they don't scale. Once the difficulty level goes above the Deadly threshold they really struggle, not to mention the problems they have with mobile opponents like dragons--so if you're building a GWM melee specialist, make sure you've got some kind of a backup plan like cantrips or a good longbow. In a beer-and-pretzels game where "kick down the door, see 5 orcs in a 20' x 20' room, roll for initiative" is the norm, melee warriors will do just fine though. And GWM melee warriors with Mounted Combatant (on an Awakened grizzly bear!) and Polearm Master are the top-end of the melee guys and will do lots of damage. Lots of fun if that's the kind of game you're playing. [/QUOTE]
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