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<blockquote data-quote="kalil" data-source="post: 6690525" data-attributes="member: 6796368"><p>The lack of challenge is often cited as a justification for the lack of balance. It really does not matter if the GWM barbarian finishes the fight two rounds faster if the PC's were not in any risk of losing the fight regardless. Playing the game and published adventures as written works fine, but if your player's wants a tactical challenge they will be sorely dissapointed.</p><p></p><p>Regarding balance itself: It is not possible to truthfully claim that the classes are balance without feats and that they are balanced with feats. Given the existence of GWM and SS it is one or the other. I am inclined to go with neither. And tbh I dont think class balance was ever much of a priority for the design team.</p></blockquote><p></p>
[QUOTE="kalil, post: 6690525, member: 6796368"] The lack of challenge is often cited as a justification for the lack of balance. It really does not matter if the GWM barbarian finishes the fight two rounds faster if the PC's were not in any risk of losing the fight regardless. Playing the game and published adventures as written works fine, but if your player's wants a tactical challenge they will be sorely dissapointed. Regarding balance itself: It is not possible to truthfully claim that the classes are balance without feats and that they are balanced with feats. Given the existence of GWM and SS it is one or the other. I am inclined to go with neither. And tbh I dont think class balance was ever much of a priority for the design team. [/QUOTE]
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