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<blockquote data-quote="rijeagle" data-source="post: 831951" data-attributes="member: 9835"><p>keep an extra pair of Bracers of Armor handy, and when the horse is called forth, put those on the forlegs of the horse. Instant AC increase, simple and easy to do. Depending on how the DM wants to rule it, you may be able to keep them on the horse, even when it returns to its statuette form. (Some creatures such as these go to another plane of existence and are called forth by the use of the statuette. Again, unless it is explicitly stated by the magic item, it is up to the DM)</p><p></p><p>As for the use of the horse: Awesome combat possibilites - imagine you're in the middle of combat, and you need to get to the rear of the enemy group to stop the wizard casting those nasty spells on your party, use the ethereal power of the horse, gallop by (through) the front rank fighters and charge the wizard upon returning to the prime material.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The horse can get you from one point to another quickly by the same method. A character is severly hurt and you need to get to the high level cleric in town now, but he is a day away, boom up on the horse, ethereal or astral, and back into the town in almost no time at all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The uses are endless if you think about it, but it is not a general purpose horse. Some how I don't think this fine thoroughbred would care too much to be used as a common riding horse. It is a horse with special gifts and it knows it, and should be used as such.</p><p></p><p>Although the astral plane is time ignorant, the magic of the horse is constant, so it would end in the middle of the astral plane, dumping you on your rear with no way back home for a week. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>A magnificient item to have! Good Luck with it.</p></blockquote><p></p>
[QUOTE="rijeagle, post: 831951, member: 9835"] keep an extra pair of Bracers of Armor handy, and when the horse is called forth, put those on the forlegs of the horse. Instant AC increase, simple and easy to do. Depending on how the DM wants to rule it, you may be able to keep them on the horse, even when it returns to its statuette form. (Some creatures such as these go to another plane of existence and are called forth by the use of the statuette. Again, unless it is explicitly stated by the magic item, it is up to the DM) As for the use of the horse: Awesome combat possibilites - imagine you're in the middle of combat, and you need to get to the rear of the enemy group to stop the wizard casting those nasty spells on your party, use the ethereal power of the horse, gallop by (through) the front rank fighters and charge the wizard upon returning to the prime material.:D The horse can get you from one point to another quickly by the same method. A character is severly hurt and you need to get to the high level cleric in town now, but he is a day away, boom up on the horse, ethereal or astral, and back into the town in almost no time at all. ;) The uses are endless if you think about it, but it is not a general purpose horse. Some how I don't think this fine thoroughbred would care too much to be used as a common riding horse. It is a horse with special gifts and it knows it, and should be used as such. Although the astral plane is time ignorant, the magic of the horse is constant, so it would end in the middle of the astral plane, dumping you on your rear with no way back home for a week. :eek: A magnificient item to have! Good Luck with it. [/QUOTE]
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