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General Tabletop Discussion
*Dungeons & Dragons
Obvious Attack Cantrips That Should Exist
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<blockquote data-quote="I'm A Banana" data-source="post: 6220049" data-attributes="member: 2067"><p>Part of me thinks the whole attack cantrip issue could be side-stepped by taking a que from 4e's impelment-focused wizard and just give starting wizards a wand/orb/tome/staff/whatever that has a ranged attack power that's about as effective as a sling or crossbow or dart or whatever.</p><p></p><p>So you'd have a Wand that shot bolts of lightning, and a Staff that let you throw balls of fire, and someone who didn't want those things in their game could easily edit the item list without worrying about editing the spell list....</p><p></p><p>Anyway, my favorite cantrip has always been "Crossbow," which is when you take a crossbow and shoot it at the enemy, but I get that for some people, the fact that it doesn't have magic sparkles on it makes it no fun. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>For others...I don't think we need an official list of 12 different spells that deal slightly different elemental damage. One ranged attack. One melee attack. Maybe one area attack. Maybe a weakened-damage-with-an-effect. It shouldn't be a problem in 5e for players to look at something that deals ranged lightning damage and go up to their DM and say, " Can I make it cold damage instead?" and the DM can say "Yup."</p><p></p><p>If the choice of dealing psychic damage or thunder damage or fire damage breaks the game, then 5e is already on track to be too much of a special unique little fragile princess snowflake for it to be really very flexible...</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6220049, member: 2067"] Part of me thinks the whole attack cantrip issue could be side-stepped by taking a que from 4e's impelment-focused wizard and just give starting wizards a wand/orb/tome/staff/whatever that has a ranged attack power that's about as effective as a sling or crossbow or dart or whatever. So you'd have a Wand that shot bolts of lightning, and a Staff that let you throw balls of fire, and someone who didn't want those things in their game could easily edit the item list without worrying about editing the spell list.... Anyway, my favorite cantrip has always been "Crossbow," which is when you take a crossbow and shoot it at the enemy, but I get that for some people, the fact that it doesn't have magic sparkles on it makes it no fun. ;) For others...I don't think we need an official list of 12 different spells that deal slightly different elemental damage. One ranged attack. One melee attack. Maybe one area attack. Maybe a weakened-damage-with-an-effect. It shouldn't be a problem in 5e for players to look at something that deals ranged lightning damage and go up to their DM and say, " Can I make it cold damage instead?" and the DM can say "Yup." If the choice of dealing psychic damage or thunder damage or fire damage breaks the game, then 5e is already on track to be too much of a special unique little fragile princess snowflake for it to be really very flexible... [/QUOTE]
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