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Obyriths and Far Realm
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<blockquote data-quote="paradox42" data-source="post: 3143896" data-attributes="member: 29746"><p>Obyriths are the demons that arose spontaneously from the Abyss itself, back before there <strong>was</strong> a Material Plane, and as such their forms don't remotely resemble anything found on the Material Plane. Creatures of the Material Plane accordingly can go insane just by seeing an Obyrith's form.</p><p></p><p>As far as demonic traits go, Obyriths are slightly different from the Tanar'ri (originally, slaves the Obyriths created from petitioners of Material Plane souls sent to the Abyss); they have different energy resistances, all have Fast healing and constant <em>True Seeing</em>, and as previously noted can drive oponents insane just from being there. That's where Dagon's Form of Madness special quality comes from; all Obyriths have it (though each type of Obyrith causes a different effect in victims of the insanity). Obyriths also tend to be more focused on the Law-Chaos conflict than the Good-Evil one, which you may also have noticed from Dagon's entry in Dragon.</p><p></p><p>Far-Realm style elements might be located in the Abyss, but only if you're willing to forego any possibility of benign Far Realm inhabitants. Technically, the Far Realm as written can contain creatures like the Lumina from Legends of Avadnu, which are creatures that are so suffused with Good that even the miniscule amount of Evil present in our realm (like the Material Plane) is poisonous and painful to them. But those can't exist if your "Far Realm" is really just a remote section of the Abyss, since it's all evil, all the time there.</p></blockquote><p></p>
[QUOTE="paradox42, post: 3143896, member: 29746"] Obyriths are the demons that arose spontaneously from the Abyss itself, back before there [b]was[/b] a Material Plane, and as such their forms don't remotely resemble anything found on the Material Plane. Creatures of the Material Plane accordingly can go insane just by seeing an Obyrith's form. As far as demonic traits go, Obyriths are slightly different from the Tanar'ri (originally, slaves the Obyriths created from petitioners of Material Plane souls sent to the Abyss); they have different energy resistances, all have Fast healing and constant [i]True Seeing[/i], and as previously noted can drive oponents insane just from being there. That's where Dagon's Form of Madness special quality comes from; all Obyriths have it (though each type of Obyrith causes a different effect in victims of the insanity). Obyriths also tend to be more focused on the Law-Chaos conflict than the Good-Evil one, which you may also have noticed from Dagon's entry in Dragon. Far-Realm style elements might be located in the Abyss, but only if you're willing to forego any possibility of benign Far Realm inhabitants. Technically, the Far Realm as written can contain creatures like the Lumina from Legends of Avadnu, which are creatures that are so suffused with Good that even the miniscule amount of Evil present in our realm (like the Material Plane) is poisonous and painful to them. But those can't exist if your "Far Realm" is really just a remote section of the Abyss, since it's all evil, all the time there. [/QUOTE]
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