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Obyriths and Far Realm
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<blockquote data-quote="klofft" data-source="post: 3144153" data-attributes="member: 40326"><p>"Subtly and importantly different" though they be, such a distinction makes little or no sense metaphysically. In the basic Great Wheel, the concepts of good, evil, law, and chaos are objective realities. Hence the actual planes embodying these concepts. To say that there is a different objectivity to chaos requires a curiously postmodern addition to an otherwise consistent enough cosmology, i.e., there are more than one version of "objective chaos." "Objective chaos" is not inherently oxymoronic either; the manifestations of chaos may be manifold, but chaos as an abstract concept in the Wheel can admit of a singular definition (and thus, the ability to define chaotic alignments). This is the reason why I am looking to "relocate" the Far Realm to another place in my own cosmology.</p><p></p><p>Shemeska, I recognize you as one of the authorities here on planes mythology in D&D. My comments are not an attack on you, but rather the actual cosmology as it has developed over the past generations. Also, I'd rather be completely unburdened by that past mythos in adding to my homebrew. So I'm seeing if the obyriths can be re-cast in my game. </p><p></p><p>C</p></blockquote><p></p>
[QUOTE="klofft, post: 3144153, member: 40326"] "Subtly and importantly different" though they be, such a distinction makes little or no sense metaphysically. In the basic Great Wheel, the concepts of good, evil, law, and chaos are objective realities. Hence the actual planes embodying these concepts. To say that there is a different objectivity to chaos requires a curiously postmodern addition to an otherwise consistent enough cosmology, i.e., there are more than one version of "objective chaos." "Objective chaos" is not inherently oxymoronic either; the manifestations of chaos may be manifold, but chaos as an abstract concept in the Wheel can admit of a singular definition (and thus, the ability to define chaotic alignments). This is the reason why I am looking to "relocate" the Far Realm to another place in my own cosmology. Shemeska, I recognize you as one of the authorities here on planes mythology in D&D. My comments are not an attack on you, but rather the actual cosmology as it has developed over the past generations. Also, I'd rather be completely unburdened by that past mythos in adding to my homebrew. So I'm seeing if the obyriths can be re-cast in my game. C [/QUOTE]
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