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Obyriths and Far Realm
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<blockquote data-quote="paradox42" data-source="post: 3144224" data-attributes="member: 29746"><p>For the record, many people (I might even venture to say most) who use the Far Realm in their games essentially house-rule it to be That Which Is Beyond The Multiverse, a sort of "ultimate layer of reality" beyond even the Outer Planes. That's the way I use it in mine, and I know from numerous posts made here over the years that I'm far from the only one.</p><p></p><p>Anyway, being what it is, the Far Realm is quite simply beyond "objective concepts" as we think of them- that's part of what makes it so maddening. It's not Chaos in any meaningful sense, because Law and Chaos simply don't exist there- or perhaps, as Shemeska suggests, they do exist, but in so many forms that the concepts we know are rendered trivial and meaningless by comparison. Likewise, the Far Realm is beyond Good and Evil, which is why the majority of its denizens (or anyway those that are occasionally seen in the Great Wheel) are Chaotic Neutral in alignment. In this sense, the Chaotic part of the alignment isn't there because the Far Realm is itself Chaotic; it's there because the beings are so radically alien and different in modes of thought from Great Wheel inhabitants that predicting their actions is essentially impossible in the long run (even if one can detect a few apparent patterns in the short run).</p><p></p><p>That's how the Far Realm "makes sense" in the metaphysical- er, sense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It makes sense by... <strong>not</strong> making sense. It's beyond anything that makes sense. That's why it's usually placed Outside "everything." The twists your brain goes through while trying to come to grips with those logical paradoxes are precisely what the Far Realm is all about, and why it's best if sparingly used. People are <strong>supposed</strong> to get headaches when really contemplating the ideas the Far Realm represents (at least the first few times)- that's the whole point.</p></blockquote><p></p>
[QUOTE="paradox42, post: 3144224, member: 29746"] For the record, many people (I might even venture to say most) who use the Far Realm in their games essentially house-rule it to be That Which Is Beyond The Multiverse, a sort of "ultimate layer of reality" beyond even the Outer Planes. That's the way I use it in mine, and I know from numerous posts made here over the years that I'm far from the only one. Anyway, being what it is, the Far Realm is quite simply beyond "objective concepts" as we think of them- that's part of what makes it so maddening. It's not Chaos in any meaningful sense, because Law and Chaos simply don't exist there- or perhaps, as Shemeska suggests, they do exist, but in so many forms that the concepts we know are rendered trivial and meaningless by comparison. Likewise, the Far Realm is beyond Good and Evil, which is why the majority of its denizens (or anyway those that are occasionally seen in the Great Wheel) are Chaotic Neutral in alignment. In this sense, the Chaotic part of the alignment isn't there because the Far Realm is itself Chaotic; it's there because the beings are so radically alien and different in modes of thought from Great Wheel inhabitants that predicting their actions is essentially impossible in the long run (even if one can detect a few apparent patterns in the short run). That's how the Far Realm "makes sense" in the metaphysical- er, sense. :) It makes sense by... [b]not[/b] making sense. It's beyond anything that makes sense. That's why it's usually placed Outside "everything." The twists your brain goes through while trying to come to grips with those logical paradoxes are precisely what the Far Realm is all about, and why it's best if sparingly used. People are [b]supposed[/b] to get headaches when really contemplating the ideas the Far Realm represents (at least the first few times)- that's the whole point. [/QUOTE]
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