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<blockquote data-quote="Victim" data-source="post: 801831" data-attributes="member: 78"><p>Michael Evans</p><p><span style="font-size: 12px"><strong>Security</strong> </span> </p><p></p><p>STR 12</p><p>DEX 16</p><p>CON 14</p><p>INT 20</p><p>WIS 14</p><p>CHA 10</p><p>(26)</p><p></p><p>F: +2</p><p>R: +3</p><p>W: +10</p><p>D: +2 (+4 and protection +10)</p><p></p><p>Att: +2, +1s</p><p>(+14 Cyclone cannon, +10L, Auto or DC20 snare)</p><p>(+13 Missiles, +10 AE, or DC 20 Stun AE, 8 shots)</p><p>(+11 melee, +6s)</p><p></p><p>+2 base (6)</p><p></p><p>Def 13 (+3 dex)</p><p></p><p>Photographic Memory, Headquarters, Iron Will (6)</p><p></p><p>Computers 1, +9; Repair 1, +9; Concentration 1, +3; Science Engineering 3, +11; Craft Battlesuit 1, +9; Disable Device 1, +9; Medicine 1, +9; Knowledge Law 1, +9; Knowledge Superpowers 1, +9; Profession Engineer 1, +3</p><p></p><p>(6)</p><p></p><p>Super Int +3 (6pp, Training)</p><p>Amazing Save: Will +4 (4pp, Training)</p><p></p><p>(10)</p><p>------------------------------------------------------</p><p>Battlesuit (Device, Superscience): total 96 pp.</p><p></p><p>+10 Abilities: Energy Blast (+ Autofire, - Full damage), Protection (+ Immunities), Flight</p><p></p><p>Superflight (1)</p><p>Attack modes for EB: (3)</p><p>+10L Autofire (Cyclone 25mm rail cannon)</p><p>+10L Area 50 ft radius DC 20 Ref (Missile)</p><p>+10 Snare (DC 20 Ref) (glue rounds for Cyclone cannon)</p><p>+10 Stun (DC 20 Fort) Area, 8 Uses 50 ft radius, DC 20 Ref(Electro Stun missiles)</p><p></p><p>Immunities: Critical Hits, Disease, Heat, Cold, Pressure, Suffication, Poison, Radiation, Magnetic, Electricity</p><p></p><p>+5 Abilities: Super Strength +5 (- Full damage)</p><p></p><p>+3 Abilities: Obscure (15ft rad), Supersenses, Immoveability, Sensory Protection</p><p></p><p>Battle Computer: (24)</p><p>+8 base attack</p><p>Super Flight</p><p>Attack Focus-Cyclone Cannon</p><p>Imp Crit - Cyclone Cannon</p><p>Point Blank shot</p><p>Rapid shot</p><p>Precise shot</p><p>far shot</p><p>power attack</p><p></p><p>Sensors:</p><p>*super senses</p><p>Darkvision</p><p>See Invisible</p><p>Radio Heaing</p><p>Radio Broadcast</p><p></p><p>All out attack (stabilization based on Immoveability)</p><p>Toughness (interior shock dampening, aka padding)</p></blockquote><p></p>
[QUOTE="Victim, post: 801831, member: 78"] Michael Evans [SIZE=3][b]Security[/b] [/SIZE] STR 12 DEX 16 CON 14 INT 20 WIS 14 CHA 10 (26) F: +2 R: +3 W: +10 D: +2 (+4 and protection +10) Att: +2, +1s (+14 Cyclone cannon, +10L, Auto or DC20 snare) (+13 Missiles, +10 AE, or DC 20 Stun AE, 8 shots) (+11 melee, +6s) +2 base (6) Def 13 (+3 dex) Photographic Memory, Headquarters, Iron Will (6) Computers 1, +9; Repair 1, +9; Concentration 1, +3; Science Engineering 3, +11; Craft Battlesuit 1, +9; Disable Device 1, +9; Medicine 1, +9; Knowledge Law 1, +9; Knowledge Superpowers 1, +9; Profession Engineer 1, +3 (6) Super Int +3 (6pp, Training) Amazing Save: Will +4 (4pp, Training) (10) ------------------------------------------------------ Battlesuit (Device, Superscience): total 96 pp. +10 Abilities: Energy Blast (+ Autofire, - Full damage), Protection (+ Immunities), Flight Superflight (1) Attack modes for EB: (3) +10L Autofire (Cyclone 25mm rail cannon) +10L Area 50 ft radius DC 20 Ref (Missile) +10 Snare (DC 20 Ref) (glue rounds for Cyclone cannon) +10 Stun (DC 20 Fort) Area, 8 Uses 50 ft radius, DC 20 Ref(Electro Stun missiles) Immunities: Critical Hits, Disease, Heat, Cold, Pressure, Suffication, Poison, Radiation, Magnetic, Electricity +5 Abilities: Super Strength +5 (- Full damage) +3 Abilities: Obscure (15ft rad), Supersenses, Immoveability, Sensory Protection Battle Computer: (24) +8 base attack Super Flight Attack Focus-Cyclone Cannon Imp Crit - Cyclone Cannon Point Blank shot Rapid shot Precise shot far shot power attack Sensors: *super senses Darkvision See Invisible Radio Heaing Radio Broadcast All out attack (stabilization based on Immoveability) Toughness (interior shock dampening, aka padding) [/QUOTE]
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