Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
OCC Beyond Freedom (M&M PbP) FULL
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 816190" data-attributes="member: 78"><p>Want some cheese with your whine? Don't complain when your 10 minute cheapo villains lose to my painstakingly crafted character. Besides, the errata changed the way my secondary attack modes work. Also, you were the one launching DC 38 ramming attacks.</p><p></p><p>BTW, I still think the original is the most powerful. Check out JusticeMan. </p><p></p><p>STR 20</p><p>DEX 14</p><p>CON 20</p><p>INT 10</p><p>WIS 10</p><p>CHA 12</p><p></p><p>26</p><p></p><p>Skills (4) total 30</p><p></p><p>Diplomacy, Profession, Spot, Listen</p><p></p><p>Feats: (8, 38 total)</p><p>HQ</p><p>Superflight</p><p>Durability</p><p>Toughness</p><p></p><p>Bab +8 (24, 62)</p><p></p><p>Apothesis Process: +10 Super Strength, Protection, Immunities (8 ranks), Regeneration, Flight, Super Senses, Super Con (Fort and Con checks) Source: superscience - nanomachines</p><p></p><p>8(1+ 3+1+1+1+1+1+2) = 8(11) = 88</p><p>2(1 + 3+1+1+1+1+2) = 2(10) = 20</p><p>Powers = 108, 170 total</p><p></p><p>Vulnerability: Magentic attacks</p><p>Naive</p><p></p><p>+20</p><p>170/170 spent</p><p></p><p>Actually, some kind of upgraded boost power might work better than Super strength+Super con, but I don't have the rules for boost. Flight might be replaced with running and/or leaping. Supersenses would be easy to remove as well. The nano machines can be turned off or otherwise neutralized with magnetic fields.</p></blockquote><p></p>
[QUOTE="Victim, post: 816190, member: 78"] Want some cheese with your whine? Don't complain when your 10 minute cheapo villains lose to my painstakingly crafted character. Besides, the errata changed the way my secondary attack modes work. Also, you were the one launching DC 38 ramming attacks. BTW, I still think the original is the most powerful. Check out JusticeMan. STR 20 DEX 14 CON 20 INT 10 WIS 10 CHA 12 26 Skills (4) total 30 Diplomacy, Profession, Spot, Listen Feats: (8, 38 total) HQ Superflight Durability Toughness Bab +8 (24, 62) Apothesis Process: +10 Super Strength, Protection, Immunities (8 ranks), Regeneration, Flight, Super Senses, Super Con (Fort and Con checks) Source: superscience - nanomachines 8(1+ 3+1+1+1+1+1+2) = 8(11) = 88 2(1 + 3+1+1+1+1+2) = 2(10) = 20 Powers = 108, 170 total Vulnerability: Magentic attacks Naive +20 170/170 spent Actually, some kind of upgraded boost power might work better than Super strength+Super con, but I don't have the rules for boost. Flight might be replaced with running and/or leaping. Supersenses would be easy to remove as well. The nano machines can be turned off or otherwise neutralized with magnetic fields. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
OCC Beyond Freedom (M&M PbP) FULL
Top