Kichwas
Half-breed
I picked this up a few days ago.
Haven't seen any reviews yet so here's my "pre review".
I haven't yet had a full chance to digest the book. However I will say that I think it's the most interesting d20 book put out yet by anybody. The ideas in it are just amazing.
I haven't read enough yet to say the same on the execution of those ideas. But pound for pound it's got more content for price than anything I've purchased to date, possibly including the core rules.
If the execution turns out as good as the ideas, I'd rate it very high on the list of things people should consider. If nothing else it really expands the options for fantasy in d20. From a surface glance it seems to do it all quite gracefully. But a surface glance is all I've been able to render it so far.
Just a brief list of topics:
Alchemy
Astrology
Elementalism
Geomancy - The magic of ley and the land.
Herbalism
Magical Imagination - Magic based on cultural memory
Oneiromancy - Dream magic
Rational Magic - The power of Logic to destroy magic
Spirit Magic - Binding spirits to your will as servants.
Sympathetic Magic - Freeform magic
'Bountiful Botanical' (43 illustrated pages of plants and herbs and how they can affect you)
Grimoire (29 pages of new spells).
Unlike most of the other variant magic d20 sources, this one relies mostly on using the core d20 magic rules in new ways.
For example the Sympathetic Mages are 'one the fly' spell casters who create effects as they need them. One way they do this is by using permutations of the standard spell lists, with some rules for going beyond that once you're comfortable with it.
That all just seems to serve to make it easier to slot the ideas from this book into a 'normal campaign'. Unlike say, the nightmares one would have trying to get Sovereign Stone's or Chaos Magic's systems in alongside Clerics, Wizards and Sorcerers.
Of course that's a surface glance giving me that impression. But it looks like the book really benifits from being so late onto the d20 scene. I suspect these authors have had a chance to see everybody else do it wrong and ensure they did it right.
I don't recognize the list of names:
Keith Baker, Adam Bank, Chris Jones, Scott Reeves, Elton Robb.
So I don't know how established they are.
Haven't seen any reviews yet so here's my "pre review".
I haven't yet had a full chance to digest the book. However I will say that I think it's the most interesting d20 book put out yet by anybody. The ideas in it are just amazing.
I haven't read enough yet to say the same on the execution of those ideas. But pound for pound it's got more content for price than anything I've purchased to date, possibly including the core rules.
If the execution turns out as good as the ideas, I'd rate it very high on the list of things people should consider. If nothing else it really expands the options for fantasy in d20. From a surface glance it seems to do it all quite gracefully. But a surface glance is all I've been able to render it so far.
Just a brief list of topics:
Alchemy
Astrology
Elementalism
Geomancy - The magic of ley and the land.
Herbalism
Magical Imagination - Magic based on cultural memory
Oneiromancy - Dream magic
Rational Magic - The power of Logic to destroy magic
Spirit Magic - Binding spirits to your will as servants.
Sympathetic Magic - Freeform magic
'Bountiful Botanical' (43 illustrated pages of plants and herbs and how they can affect you)
Grimoire (29 pages of new spells).
Unlike most of the other variant magic d20 sources, this one relies mostly on using the core d20 magic rules in new ways.
For example the Sympathetic Mages are 'one the fly' spell casters who create effects as they need them. One way they do this is by using permutations of the standard spell lists, with some rules for going beyond that once you're comfortable with it.
That all just seems to serve to make it easier to slot the ideas from this book into a 'normal campaign'. Unlike say, the nightmares one would have trying to get Sovereign Stone's or Chaos Magic's systems in alongside Clerics, Wizards and Sorcerers.
Of course that's a surface glance giving me that impression. But it looks like the book really benifits from being so late onto the d20 scene. I suspect these authors have had a chance to see everybody else do it wrong and ensure they did it right.
I don't recognize the list of names:
Keith Baker, Adam Bank, Chris Jones, Scott Reeves, Elton Robb.
So I don't know how established they are.