Occupations List

Morrus

Well, that was fun
Staff member

A hero may hold other jobs as his or her career unfolds, but the benefits of a starting occupation are only applied once, at the time of character creation. Many starting occupations have a prerequisite that the character must meet to qualify for the occupation. Each occupation provides a number of additional permanent class skills that the character can select from a list of choices. Once selected, a permanent class skill is always considered to be a class skill for the character. If the skill selected is already a class skill for the character, he or she also gains a one-time competence bonus for that skill.

Some starting occupations provide a Reputation bonus or a bonus feat (in addition to the two feats a 1st-level character already receives). A character still must meet any prerequisites for these bonus feats. Finally, a starting occupation increases the character’s Wealth bonus.

Choose one occupation from the available selections and apply the benefits to the character as noted in the occupation’s description.


[TABLE="class: outer_border, width: 40%, align: center"] [TR] [TD]d20 Modern
[/TD] [TD]Urban Arcana
[/TD] [TD]d20 Future
[/TD] [TD]Prime Directive
[/TD] [/TR] [TR] [TD]Academic
Adventurer

Athlete

Blue Collar

Celebrity

Creative

Criminal

Dilettante

Doctor

Emergency Services

Entrepreneur

Investigative

Law Enforcement

Military

Religious

Rural

Student

Technician

White Collar
[/TD] [TD]Apothecary
Hedge Wizard

Novitiate

Psychic

Shadow Scholar

Squire
[/TD] [TD]Astronaut Trainee
Colonist

Drifter
Gladiator
Heir

Outcast

Scavenger

Transporter
[/TD] [TD]Cadet
Drifter

Federation Marshal

Galactic Intelligence Agency Academy Graduate

Outcast

Pioneer

Scavenger

Transporter
[/TD] [/TR] [/TABLE]
 

log in or register to remove this ad

Remove ads

Top